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How many copies did 暖雪 Warm Snow sell?

Estimated copies sold
≈ 968k–1.6M
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
from 39k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 暖雪 Warm Snow out and predicted the genre from its 8 similar games. Every figure here, including 暖雪 Warm Snow's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 64k–100k
best case 1.3M (嗜血印 Bloody Spell)
Games like 暖雪 Warm Snow

The middle of these games

≈ 64k–100k copies

≈ $233k–$627k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: 嗜血印 Bloody Spell at ≈ 972k–1.6M copies, ≈ $6.7M–$18.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 826 to 21k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Hack and Slash (4 of 8).
The winners
Winners here lead with Nudity + Sexual Content, priced around $25. The breakout hits carry Nudity + Sexual Content + 3D; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See what its genre can realistically do before you build it.