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How many copies did Cultivation Story: Reincarnation sell?

Estimated copies sold
≈ 51k–82k
$139k–$373k after Steam's cut $252k–$574k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cultivation Story: Reincarnation out and predicted the genre from its 8 similar games. Every figure here, including Cultivation Story: Reincarnation's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.7M–7.6M
best case 10.0M (Hades)
Games like Cultivation Story: Reincarnation

The middle of these games

≈ 3.7M–7.6M copies

≈ $15.0M–$52.3M after Steam's cut

from ~120k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Hades at ≈ 7.6M–12.4M copies, ≈ $52.5M–$141.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 53k reviews in their first month; the spread ran 17k to 129k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (7 of 8) and Action Roguelike (6 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $25.
The era
The games you compared span 2011 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$9.0M–$24.2M after Steam's cut $16.4M–$37.3M before the cut
$4.99
265k reviews
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Action RoguelikeBullet Hell
Noita
2020
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before the cut
$19.99
89k reviews
Overwhelmingly Positive
PhysicsRogue-like
Brotato
2023
Est. copies
≈ 2.9M–4.8M
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$4.99
118k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$14.1M–$38.0M after Steam's cut $25.7M–$58.4M before the cut
$19.99
104k reviews
Very Positive
The Binding of Isaac
2011
Est. copies
≈ 4.0M–6.4M
SteamSpy 1M–2M
Est. revenue
$5.4M–$14.6M after Steam's cut $9.9M–$22.5M before the cut
$4.99
63k reviews
Very Positive
Action RoguelikeRogue-like
Dead Cells
2018
Est. copies
≈ 5.6M–9.0M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$38.2M–$102.8M after Steam's cut $69.5M–$158.2M before the cut
$24.99
183k reviews
Overwhelmingly Positive
AdventureAction Roguelike
Hades II
2025
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$25.1M–$67.4M after Steam's cut $45.6M–$103.7M before the cut
$29.99
123k reviews
Overwhelmingly Positive
ActionRogue-like
Hades
2020
Est. copies
≈ 7.6M–12.4M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$52.5M–$141.0M after Steam's cut $95.4M–$217.0M before the cut
$24.99
308k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite

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