Sign in
wishvane

How many copies did Karate Survivor sell?

Estimated copies sold
≈ 83k–135k
$114k–$307k after Steam's cut $208k–$473k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Karate Survivor out and predicted the genre from its 8 similar games. Every figure here, including Karate Survivor's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.5M–2.5M
best case 9.8M (NARAKA: BLADEPOINT)
Games like Karate Survivor

The middle of these games

≈ 1.5M–2.5M copies

≈ $14.4M–$39.7M after Steam's cut

from ~72k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Fighting (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: NARAKA: BLADEPOINT at ≈ 7.5M–12.2M copies.

What it took to get here
The games that made it here had under 48k reviews in their first month.
The genre you'd be entering
Your set
Your set clusters on Fighting (4 of 8) and Martial Arts (4 of 8).
The winners
Winners here lead with Battle Royale + Martial Arts.
The era
The games you compared span 2018 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Spartan Fist
2018
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before the cut
$14.99
46 reviews
Mixed
Action RoguelikeBeat 'em up
Sifu
2023
Est. copies
≈ 708k–1.2M
SteamSpy 500k–1M
Est. revenue
$7.8M–$20.9M after Steam's cut $14.2M–$32.2M before the cut
$39.99
29k reviews
Very Positive
ActionMartial Arts
TEKKEN 8
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 1M–2M
Est. revenue
$19.7M–$52.8M after Steam's cut $35.7M–$81.3M before the cut
$39.99
72k reviews
Mixed
Fighting3D Fighter
Street Fighter™ 6
2023
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
$21.5M–$57.8M after Steam's cut $39.1M–$89.0M before the cut
$39.99
79k reviews
Very Positive
2D FighterFighting
暖雪 Warm Snow
2022
Est. copies
≈ 968k–1.6M
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$17.99
39k reviews
Very Positive
Action RoguelikeRogue-lite
NARAKA: BLADEPOINT
2021
Est. copies
≈ 7.5M–12.2M
4.2x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
302k reviews
Mostly Positive
Battle RoyaleMultiplayer
DRAGON BALL: Sparking! ZERO
2024
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$24.7M–$66.5M after Steam's cut $45.0M–$102.3M before the cut
$49.99
73k reviews
Very Positive
AnimeAction
Pixel Ninja
2020
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$218–$585 after Steam's cut $396–$900 before the cut
$7.99
4 reviews
4 user reviews
Action RoguelikeSide Scroller

Sizing up your own game? See what its genre can realistically do before you build it.