Sign in
wishvane

How big is Whateverland: Prologue?

Estimated owners
≈ 5k–8k
from 190 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Whateverland: Prologue out and predicted the genre from its 8 similar games. Every figure here, including Whateverland: Prologue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–1.7M
best case 1.9M (NEEDY STREAMER OVERLOAD)
Games like Whateverland: Prologue

The middle of these games

≈ 1.2M–1.7M copies

≈ $11.0M–$11.6M after Steam's cut

from ~35k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Choices Matter (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: NEEDY STREAMER OVERLOAD at ≈ 1.4M–2.3M copies, ≈ $6.3M–$16.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 4 to 17k.
The genre you'd be entering
Your set
Your set clusters on Choices Matter (4 of 8) and Multiple Endings (3 of 8).
The winners
Winners here lead with Psychological Horror + Anime, priced around $16.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NEEDY STREAMER OVERLOAD
2022
Est. copies
≈ 1.4M–2.3M
1.6x vs typical
SteamSpy 1M–2M
Est. revenue
$6.3M–$16.9M after Steam's cut $11.4M–$26.0M before the cut
$15.99
58k reviews
Very Positive
The Stanley Parable: Ultra Deluxe
2022
Est. copies
≈ 893k–1.5M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before the cut
$24.99
36k reviews
Very Positive
Multiple EndingsComedy
Do Not Feed the Monkeys
2018
Est. copies
≈ 385k–626k
too small to compare
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.0M before the cut
$15.99
13k reviews
Very Positive
Point & ClickPolitical Sim
Griftlands
2021
Est. copies
≈ 359k–583k
too small to compare
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite
Hello Neighbor
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.8M–$38.2M before the cut
$29.99
33k reviews
Very Positive
HorrorSandbox
Sultan's Game
2025
Est. copies
≈ 868k–1.4M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.7M before the cut
$24.99
35k reviews
Very Positive
オラッ掘人 ホレゆけ!ブラジル
2024
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$191–$512 after Steam's cut $347–$788 before the cut
$3.99
7 reviews
7 user reviews
Action RoguelikeHidden Object
Beholder
2016
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.3M after Steam's cut $9.0M–$20.5M before the cut
$13.99
31k reviews
Very Positive
Dystopian Choices Matter

Sizing up your own game? See what its genre can realistically do before you build it.