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How many copies did Dead Containment sell?

Estimated copies sold
≈ 2k–3k
$5k–$13k after Steam's cut $9k–$19k before the cut
from 69 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dead Containment out and predicted the genre from its 8 similar games. Every figure here, including Dead Containment's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–5k
best case 340k (The Typing of The Dead: Overkill)
Games like Dead Containment

The middle of these games

≈ 2k–5k copies

≈ $3k–$12k after Steam's cut

from ~81 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: The Typing of The Dead: Overkill at ≈ 259k–421k copies, ≈ $1.4M–$3.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 11 reviews in their first month; the spread ran 6 to 727.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Arcade (7 of 8) and On-Rails Shooter (7 of 8).
The winners
Winners here lead with On-Rails Shooter + Zombies, priced around $22. The breakout hits carry Zombies + Action + Typing; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Typing of The Dead: Overkill
2013
Est. copies
≈ 259k–421k
51x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$19.99
4k reviews
Very Positive
TypingOn-Rails Shooter
Interstellar Plunderer
2024
Est. copies
≈ 645–1k
SteamSpy under 20k
Est. revenue
$885–$2k after Steam's cut $2k–$4k before the cut
$4.99
26 reviews
Positive
Action RoguelikeRogue-lite
Sniper Strike: Special Ops
2018
Est. copies
≈ 12k–19k
4.7x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
381 reviews
Mixed
On-Rails ShooterDriving
BioCrisis
2020
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$2.99
74 reviews
Very Positive
ActionPixel Graphics
Railbreak
2023
Est. copies
≈ 967–2k
SteamSpy 100k–200k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$19.99
39 reviews
Mostly Positive
On-Rails ShooterFPS
THE HOUSE OF THE DEAD: Remake
2022
Est. copies
≈ 74k–120k
37x vs typical
SteamSpy 100k–200k
Est. revenue
$507k–$1.4M after Steam's cut $922k–$2.1M before the cut
$24.99
3k reviews
Mixed
ActionOn-Rails Shooter
Zombieland VR: Headshot Fever
2021
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $22k–$50k before the cut
$19.99
88 reviews
Very Positive
VROn-Rails Shooter
69 Ways to Kill a Zombie
2017
Est. copies
≈ 5k–8k
1.7x vs typical
SteamSpy 50k–100k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$4.99
141 reviews
Mixed
VRZombies

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