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wishvane

How many copies did 动绘(Drawing) sell?

Estimated copies sold
≈ 25–40
$69–$182 after Steam's cut $125–$280 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 动绘(Drawing) out and predicted the genre from its 8 similar games. Every figure here, including 动绘(Drawing)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 71k–449k
best case 6.3M (FINAL FANTASY XIV Online)
Games like 动绘(Drawing)

The middle of these games

≈ 71k–449k copies

≈ $189k–$2.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Crafting (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: FINAL FANTASY XIV Online at ≈ 4.8M–7.8M copies, ≈ $26.3M–$70.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 275 reviews in their first month; the spread ran 3 to 896.
The genre you'd be entering
Your set
Your set clusters on Crafting (3 of 8) and Exploration (3 of 8).
The winners
Winners here lead with MMORPG + Character Customization, priced around $20.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

FINAL FANTASY XIV Online
2014
Est. copies
≈ 4.8M–7.8M
23x vs typical
SteamSpy 2M–5M
Est. revenue
$26.3M–$70.8M after Steam's cut $47.9M–$108.9M before the cut
$19.99
85k reviews
Very Positive
MMORPGRPG
Minecraft: Story Mode - A Telltale Games Series
2015
Est. copies
≈ 404k–656k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Mostly Positive
MemesAdventure
Last Holiday
2023
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$93k–$250k after Steam's cut $169k–$385k before the cut
$29.99
455 reviews
Mixed
Early AccessRealistic
Secret of the Magic Crystals
2010
Est. copies
≈ 105k–170k
SteamSpy 100k–200k
Est. revenue
$144k–$386k after Steam's cut $261k–$594k before the cut
$4.99
2k reviews
Very Positive
Time ManagementManagement
Atelier Ryza 2: Lost Legends & the Secret Fairy
2021
Est. copies
≈ 94k–152k
SteamSpy 50k–100k
Est. revenue
Free
Free
4k reviews
Very Positive
ExplorationCollectathon
Crashlands
2016
Est. copies
≈ 281k–456k
1.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$14.99
7k reviews
Very Positive
Open World Survival CraftRPG
Biker Garage: Mechanic Simulator
2019
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$103k–$276k after Steam's cut $186k–$424k before the cut
$24.99
518 reviews
Mixed
RacingMotorbike
Paranoya
2022
Est. copies
≈ 124–202
too small to compare
SteamSpy 20k–50k
Est. revenue
$151–$408 after Steam's cut $275–$628 before the cut
$4.44
5 reviews
5 user reviews
HorrorComedy

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