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How many copies did Uphold The Realm sell?

Estimated copies sold
≈ 446–725
$857–$2k after Steam's cut $2k–$4k before the cut
from 18 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Uphold The Realm out and predicted the genre from its 8 similar games. Every figure here, including Uphold The Realm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–34k
best case 364k (The Lab)
Games like Uphold The Realm

The middle of these games

≈ 13k–34k copies

≈ $75k–$164k after Steam's cut

from ~455 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: The Lab at ≈ 277k–451k copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on VR (7 of 8) and Archery (5 of 8).
The winners
Winners here lead with VR + First-Person. The breakout hits carry Free to Play + First-Person + Funny; a typical game here doesn't.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Elven Assassin
2022
Est. copies
≈ 16k–26k
SteamSpy 200k–500k
Est. revenue
$89k–$240k after Steam's cut $163k–$370k before the cut
$19.99
656 reviews
Very Positive
ActionVR
Apex Construct
2018
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
Free
Free
219 reviews
Mostly Positive
ActionAdventure
The Lab
2016
Est. copies
≈ 277k–451k
15x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
7k reviews
Very Positive
Free to PlayVR
Probably Archery
2014
Est. copies
≈ 22k–36k
SteamSpy 20k–50k
Est. revenue
$18k–$49k after Steam's cut $33k–$76k before the cut
$2.99
397 reviews
Mixed
Intentionally Awkward ControlsIndie
Trickster VR: Co-op Dungeon Crawler
2019
Est. copies
≈ 13k–21k
Est. revenue
$47k–$126k after Steam's cut $85k–$194k before the cut
$12.99
455 reviews
Very Positive
ActionAdventure
Holopoint
2016
Est. copies
≈ 29k–47k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
$88k–$237k after Steam's cut $160k–$365k before the cut
$10.99
701 reviews
Very Positive
SportsVR
In Death
2018
Est. copies
≈ 30k–49k
2.2x vs typical
SteamSpy 50k–100k
Est. revenue
$249k–$670k after Steam's cut $453k–$1.0M before the cut
$29.99
994 reviews
Very Positive
VRAction
Vengeful Rites
2021
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$39k–$104k after Steam's cut $70k–$160k before the cut
$19.99
283 reviews
Very Positive
ActionAdventure

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