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How many copies did Alisa sell?

Estimated copies sold
≈ 39k–64k
$194k–$522k after Steam's cut $353k–$803k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Alisa out and predicted the genre from its 8 similar games. Every figure here, including Alisa's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 79k–112k
best case 470k (Look Outside)
Games like Alisa

The middle of these games

≈ 79k–112k copies

≈ $288k–$654k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Look Outside at ≈ 358k–582k copies, ≈ $984k–$2.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 26 to 2k.
The genre you'd be entering
Your set
Your set clusters on Horror (8 of 8) and Survival Horror (6 of 8).
The winners
Winners here lead with Horror, priced around $18. The breakout hits carry Female Protagonist + Third-Person Shooter; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Murder House
2020
Est. copies
≈ 58k–94k
SteamSpy 100k–200k
Est. revenue
$191k–$514k after Steam's cut $348k–$791k before the cut
$11.99
2k reviews
Overwhelmingly Positive
Horror1980s
Crow Country
2024
Est. copies
≈ 204k–331k
3.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$19.99
8k reviews
Overwhelmingly Positive
Survival HorrorExploration
Metel - Horror Escape
2020
Est. copies
≈ 61k–99k
SteamSpy 100k–200k
Est. revenue
$50k–$135k after Steam's cut $91k–$208k before the cut
$2.99
2k reviews
Very Positive
HorrorIndie
Look Outside
2025
Est. copies
≈ 358k–582k
5.4x vs typical
SteamSpy 50k–100k
Est. revenue
$984k–$2.6M after Steam's cut $1.8M–$4.1M before the cut
$9.99
14k reviews
Overwhelmingly Positive
White Knuckle
2025
Est. copies
≈ 347k–565k
5.2x vs typical
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.7M before the cut
$16.99
14k reviews
Overwhelmingly Positive
Early AccessParkour
The Count Lucanor
2016
Est. copies
≈ 124k–201k
SteamSpy 100k–200k
Est. revenue
$340k–$915k after Steam's cut $619k–$1.4M before the cut
$9.99
3k reviews
Very Positive
GoreHorror
Tormented Souls
2021
Est. copies
≈ 202k–327k
3.0x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$19.99
8k reviews
Very Positive
Happy's Humble Burger Farm
2021
Est. copies
≈ 72k–118k
SteamSpy 20k–50k
Est. revenue
$398k–$1.1M after Steam's cut $723k–$1.6M before the cut
$19.99
3k reviews
Very Positive
HorrorFirst-Person

Sizing up your own game? See what its genre can realistically do before you build it.