Sign in
wishvane

How many copies did Aquarium Designer sell?

Estimated copies sold
≈ 30k–49k
$83k–$223k after Steam's cut $151k–$343k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Aquarium Designer out and predicted the genre from its 8 similar games. Every figure here, including Aquarium Designer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 92k–688k
best case 1.5M (ABZU)
Games like Aquarium Designer

The middle of these games

≈ 92k–688k copies

≈ $603k–$2.2M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: ABZU at ≈ 1.1M–1.9M copies, ≈ $6.3M–$17.0M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and Underwater (4 of 8).
The winners
Winners here lead with Underwater + Exploration, priced around $20.
The era
The games you compared span 2006 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Chillquarium
2023
Est. copies
≈ 207k–337k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$341k–$917k after Steam's cut $620k–$1.4M before the cut
$5.99
8k reviews
Very Positive
Creature CollectorIdler
Insaniquarium Deluxe
2006
Est. copies
≈ 431k–701k
SteamSpy 500k–1M
Est. revenue
$592k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$4.99
7k reviews
Overwhelmingly Positive
CasualClassic
Megaquarium
2018
Est. copies
≈ 115k–186k
SteamSpy 200k–500k
Est. revenue
$788k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$24.99
4k reviews
Overwhelmingly Positive
CasualSimulation
Among Ripples
2015
Est. copies
≈ 71k–115k
SteamSpy 200k–500k
Est. revenue
Free
Free
1k reviews
Mixed
Free to PlaySimulation
Cat Goes Fishing
2015
Est. copies
≈ 803k–1.3M
3.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.2M after Steam's cut $2.8M–$6.4M before the cut
$6.99
16k reviews
Very Positive
FishingCats
ABZU
2016
Est. copies
≈ 1.1M–1.9M
5.2x vs typical
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.1M before the cut
$19.99
28k reviews
Very Positive
RelaxingAtmospheric
Ultimate Fishing® Simulator 2
2025
Est. copies
≈ 57k–92k
SteamSpy 50k–100k
Est. revenue
$313k–$841k after Steam's cut $569k–$1.3M before the cut
$19.99
2k reviews
Mixed
FishingSimulation
Microcosmum: survival of cells
2015
Est. copies
≈ 69k–113k
SteamSpy under 20k
Est. revenue
$152k–$409k after Steam's cut $277k–$630k before the cut
$7.99
1k reviews
Very Positive
RTSAtmospheric

Sizing up your own game? See what its genre can realistically do before you build it.