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wishvane

How many copies did ABZU sell?

Estimated copies sold
≈ 1.1M–1.9M
$6.3M–$17.0M after Steam's cut $11.5M–$26.1M before the cut
from 28k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ABZU out and predicted the genre from its 8 similar games. Every figure here, including ABZU's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 57k–70k
best case 5.3M (DAVE THE DIVER)
Games like ABZU

The middle of these games

≈ 57k–70k copies

≈ $340k–$479k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is Simulation (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: DAVE THE DIVER at ≈ 4.0M–6.5M copies, ≈ $22.0M–$59.2M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 796 reviews in their first month; the spread ran 239 to 43k.
The genre you'd be entering
Your set
Your set clusters on Simulation (4 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Management + Exploration, priced around $20.
The era
The games you compared span 2006 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DAVE THE DIVER
2023
Est. copies
≈ 4.0M–6.5M
81x vs typical
SteamSpy 5M–10M
Est. revenue
$22.0M–$59.2M after Steam's cut $40.0M–$91.0M before the cut
$19.99
161k reviews
Overwhelmingly Positive
Pixel GraphicsCasual
Loddlenaut
2023
Est. copies
≈ 155k–251k
3.1x vs typical
SteamSpy 100k–200k
Est. revenue
$850k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$19.99
6k reviews
Overwhelmingly Positive
UnderwaterRelaxing
Beyond Blue
2020
Est. copies
≈ 38k–61k
SteamSpy 200k–500k
Est. revenue
$206k–$555k after Steam's cut $375k–$853k before the cut
$19.99
2k reviews
Very Positive
UnderwaterAdventure
Insaniquarium Deluxe
2006
Est. copies
≈ 431k–701k
3.4x vs typical
SteamSpy 500k–1M
Est. revenue
$592k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$4.99
7k reviews
Overwhelmingly Positive
CasualClassic
The Shore
2021
Est. copies
≈ 49k–80k
SteamSpy 100k–200k
Est. revenue
$162k–$437k after Steam's cut $295k–$672k before the cut
$11.99
2k reviews
Mostly Positive
LovecraftianHorror
FAR: Changing Tides
2022
Est. copies
≈ 140k–228k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$771k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$19.99
6k reviews
Very Positive
AtmosphericAction-Adventure
Chillquarium
2023
Est. copies
≈ 207k–337k
4.2x vs typical
SteamSpy 200k–500k
Est. revenue
$341k–$917k after Steam's cut $620k–$1.4M before the cut
$5.99
8k reviews
Very Positive
Creature CollectorIdler
Ultimate Fishing® Simulator 2
2025
Est. copies
≈ 57k–92k
SteamSpy 50k–100k
Est. revenue
$313k–$841k after Steam's cut $569k–$1.3M before the cut
$19.99
2k reviews
Mixed
FishingSimulation

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