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How many copies did The Running Man sell?

Estimated copies sold
≈ 2k–4k
$641–$2k after Steam's cut $1k–$3k before the cut
from 95 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Running Man out and predicted the genre from its 8 similar games. Every figure here, including The Running Man's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 35k–134k
best case 359k (Sonic Lost World)
Games like The Running Man

The middle of these games

≈ 35k–134k copies

≈ $223k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Sonic Lost World at ≈ 273k–444k copies, ≈ $2.3M–$6.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 361 reviews in their first month; the spread ran 126 to 2k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (5 of 8) and Parkour (5 of 8).
The winners
Winners here lead with Platformer + 3D Platformer, priced around $30.
The era
The games you compared span 2015 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

N++ (NPLUSPLUS)
2016
Est. copies
≈ 149k–241k
SteamSpy 200k–500k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$14.99
4k reviews
Very Positive
Precision Platformer2D Platformer
The Rogue Prince of Persia
2025
Est. copies
≈ 69k–112k
SteamSpy 50k–100k
Est. revenue
$568k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$29.99
3k reviews
Very Positive
Early AccessRogue-lite
I wanna be the Creator
2019
Est. copies
≈ 86k–141k
SteamSpy 200k–500k
Est. revenue
$142k–$383k after Steam's cut $259k–$589k before the cut
$5.99
3k reviews
Overwhelmingly Positive
ActionLevel Editor
Sonic Lost World
2015
Est. copies
≈ 273k–444k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$29.99
6k reviews
Mixed
AdventurePlatformer
GuGu Pizza : Delivering Pizza to the Space Station? Boss, this is just not right!
2025
Est. copies
≈ 15k–24k
SteamSpy under 20k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before the cut
$6.99
607 reviews
Very Positive
IndiePlatformer
Little Triangle
2017
Est. copies
≈ 20k–33k
SteamSpy 50k–100k
Est. revenue
$56k–$151k after Steam's cut $102k–$233k before the cut
$9.99
595 reviews
Very Positive
Side ScrollerExploration
Super Fancy Pants Adventure
2017
Est. copies
≈ 77k–126k
SteamSpy 100k–200k
Est. revenue
$213k–$572k after Steam's cut $387k–$880k before the cut
$9.99
2k reviews
Very Positive
ActionAdventure
CONVERGENCE: A League of Legends Story™
2023
Est. copies
≈ 29k–47k
SteamSpy 20k–50k
Est. revenue
$237k–$638k after Steam's cut $431k–$981k before the cut
$29.99
1k reviews
Very Positive
2D PlatformerAdventure

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