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wishvane

How many copies did Groove Balls sell?

Estimated copies sold
≈ 50–81
$138–$368 after Steam's cut $250–$566 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Groove Balls out and predicted the genre from its 8 similar games. Every figure here, including Groove Balls's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 305k–2.2M
best case 2.9M (Beat Saber)
Games like Groove Balls

The middle of these games

≈ 305k–2.2M copies

≈ $12.3M–$22.8M after Steam's cut

from ~35k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Beat Saber at ≈ 2.2M–3.6M copies, ≈ $12.1M–$32.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 14 reviews in their first month; the spread ran 2 to 49k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Rhythm (6 of 8) and VR (6 of 8).
The winners
Winners here lead with VR + Rhythm, priced around $20.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Kongfusion
2020
Est. copies
≈ 744–1k
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$14.99
30 reviews
Positive
VRRhythm
GORN
2019
Est. copies
≈ 237k–385k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$19.99
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VRAction
McOsu
2017
Est. copies
≈ 220k–358k
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Free
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6k reviews
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RhythmFree to Play
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
1.8x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Boom Dojo
2021
Est. copies
≈ 99–161
too small to compare
SteamSpy under 20k
Est. revenue
$272–$732 after Steam's cut $495–$1k before the cut
$9.99
4 reviews
4 user reviews
ActionSports
VRWorkout
2020
Est. copies
≈ 620–1k
too small to compare
SteamSpy 20k–50k
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Free
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Early AccessSports
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $21.9M–$49.9M before the cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm
Box To The Beat VR
2023
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$9k–$25k after Steam's cut $17k–$39k before the cut
$19.99
69 reviews
Very Positive
VRRhythm

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