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How many copies did 东方栖霞园 ~ Blue devil in the Belvedere. sell?

Estimated copies sold
≈ 10k–16k
$27k–$71k after Steam's cut $48k–$110k before the cut
from 390 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 东方栖霞园 ~ Blue devil in the Belvedere. out and predicted the genre from its 8 similar games. Every figure here, including 东方栖霞园 ~ Blue devil in the Belvedere.'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 87k–118k
best case 4.9M (Enter the Gungeon)
Games like 东方栖霞园 ~ Blue devil in the Belvedere.

The middle of these games

≈ 87k–118k copies

≈ $331k–$565k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Enter the Gungeon at ≈ 3.7M–6.1M copies, ≈ $15.4M–$41.4M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Top-Down Shooter (7 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Action Roguelike, priced around $17. The breakout hits carry Difficult + Action Roguelike + Dungeon Crawler; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
34x vs typical
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.4M after Steam's cut $28.0M–$63.6M before the cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
SYNTHETIK: Legion Rising
2018
Est. copies
≈ 398k–647k
5.0x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$19.99
13k reviews
Very Positive
Top-Down ShooterRogue-lite
Time Wasters
2023
Est. copies
≈ 65k–105k
SteamSpy 200k–500k
Est. revenue
$89k–$239k after Steam's cut $162k–$368k before the cut
$4.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Army of Ruin
2023
Est. copies
≈ 69k–112k
SteamSpy 200k–500k
Est. revenue
$152k–$409k after Steam's cut $276k–$629k before the cut
$7.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Sky Force Reloaded
2017
Est. copies
≈ 95k–154k
SteamSpy 200k–500k
Est. revenue
$261k–$702k after Steam's cut $474k–$1.1M before the cut
$9.99
3k reviews
Very Positive
Shoot 'Em UpArcade
Blazing Beaks
2019
Est. copies
≈ 76k–123k
SteamSpy under 20k
Est. revenue
$312k–$838k after Steam's cut $567k–$1.3M before the cut
$14.99
3k reviews
Very Positive
Pixel GraphicsAction Roguelike
Sky Force Anniversary
2015
Est. copies
≈ 106k–172k
SteamSpy 200k–500k
Est. revenue
$291k–$782k after Steam's cut $529k–$1.2M before the cut
$9.99
2k reviews
Very Positive
Shoot 'Em UpBullet Hell
Beat Hazard 2
2019
Est. copies
≈ 65k–106k
SteamSpy 50k–100k
Est. revenue
$340k–$914k after Steam's cut $618k–$1.4M before the cut
$18.99
2k reviews
Very Positive
RhythmMusic-Based Procedural Generation

Sizing up your own game? See what its genre can realistically do before you build it.