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How many copies did SYNTHETIK: Legion Rising sell?

Estimated copies sold
≈ 398k–647k
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
from 13k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SYNTHETIK: Legion Rising out and predicted the genre from its 8 similar games. Every figure here, including SYNTHETIK: Legion Rising's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 593k–1.3M
best case 3.8M (Brotato)
Games like SYNTHETIK: Legion Rising

The middle of these games

≈ 593k–1.3M copies

≈ $1.8M–$5.9M after Steam's cut

from ~24k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brotato at ≈ 2.9M–4.8M copies, ≈ $4.0M–$10.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 18k reviews in their first month; the spread ran 769 to 42k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Bullet Hell (8 of 8).
The winners
Winners here lead with Rogue-like + Action Roguelike, priced around $10. The breakout hits carry Local Co-Op + Rogue-like + Sci-fi; a typical game here doesn't.
The era
The games you compared span 2015 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Brotato
2023
Est. copies
≈ 2.9M–4.8M
4.8x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.8M after Steam's cut $7.3M–$16.6M before the cut
$4.99
118k reviews
Overwhelmingly Positive
Rogue-likeSingleplayer
Tiny Rogues
2022
Est. copies
≈ 266k–432k
SteamSpy 500k–1M
Est. revenue
$730k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$9.99
11k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
20 Minutes Till Dawn
2023
Est. copies
≈ 720k–1.2M
SteamSpy 1M–2M
Est. revenue
$989k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$4.99
29k reviews
Very Positive
Action RoguelikeBullet Hell
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–1.9M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.5M after Steam's cut $7.7M–$17.6M before the cut
$12.99
48k reviews
Very Positive
DwarfAction Roguelike
Yet Another Zombie Survivors
2026
Est. copies
≈ 362k–588k
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before the cut
$14.99
15k reviews
Very Positive
Early AccessAction Roguelike
Enter the Gungeon
2016
Est. copies
≈ 3.7M–6.1M
3.7x vs typical
SteamSpy 2M–5M
Est. revenue
$15.4M–$41.4M after Steam's cut $28.0M–$63.6M before the cut
$14.99
90k reviews
Overwhelmingly Positive
Bullet HellAction Roguelike
HoloCure - Save the Fans!
2023
Est. copies
≈ 1.0M–1.6M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
Pixel GraphicsBullet Hell
Nuclear Throne
2015
Est. copies
≈ 965k–1.6M
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before the cut
$11.99
20k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like

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