wishvane
How many copies did Motor Town: Behind The Wheel sell?
Estimated copies sold
≈ 230k–375k
$1.3M–$3.4M net $2.3M–$5.2M gross
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Motor Town: Behind The Wheel out and predicted the genre from its 8 similar games. Every figure here, including Motor Town: Behind The Wheel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.3M–4.1M
best case 24.5M (BeamNG.drive)
The Open World lane

A big, proven genre, though hit-driven: most sell around 3.8M copies, while a few break out far above.

A typical game
≈ 3.8M copies
≈ $26.4M after Steam's cut
from ~102k reviews
Best case
≈ 24.5M copies
BeamNG.drive · ≈ $236.9M after Steam's cut
from 403k reviews
A breakout hit, far above a typical game.

6 of your 8 games sit in the typical range; 2 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Open World, priced around $22.
  • The breakout hits carry Simulation + Co-op + Crime; a typical game here doesn't.
  • The games you compared span 2014 to 2025, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2014
Est. copies
≈ 8.9M–14.5M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$49.1M–$132.0M net $89.3M–$203.0M gross
$19.99
172k reviews
Very Positive
RacingAutomobile Sim +6
2022
Est. copies
≈ 3.2M–5.2M
SteamSpy 2M–5M
Est. revenue
$26.3M–$70.8M net $47.9M–$108.9M gross
$29.99
133k reviews
Overwhelmingly Positive
DestructionPhysics +6
2023
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.6M net $14.0M–$31.8M gross
$19.99
58k reviews
Very Positive
SandboxDestruction +6
2017
Est. copies
≈ 2.4M–3.9M
SteamSpy 5M–10M
Est. revenue
Free
Free
69k reviews
Mostly Positive
Third PersonGun Customization +6
2025
Est. copies
≈ 7.3M–11.9M
3.0x vs typical
SteamSpy 10M–20M
Est. revenue
$40.4M–$108.6M net $73.4M–$167.0M gross
$19.99
306k reviews
Overwhelmingly Positive
SimulationCo-op +6
2017
Est. copies
≈ 3.1M–5.0M
SteamSpy 2M–5M
Est. revenue
$14.3M–$38.4M net $26.0M–$59.1M gross
$16.99
89k reviews
Overwhelmingly Positive
RacingPhysics +6
2025
Est. copies
≈ 2.8M–4.5M
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.6M net $20.7M–$47.2M gross
$14.99
115k reviews
Very Positive
Automobile SimSimulation +6
2015
Est. copies
≈ 18.7M–30.4M
3.9x vs typical
SteamSpy 5M–10M
Est. revenue
$128.5M–$345.4M net $233.6M–$531.4M gross
$24.99
403k reviews
Overwhelmingly Positive
SimulationDriving +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples