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How many copies did Iron Conflict sell?

Estimated copies sold
≈ 49k–80k
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Iron Conflict out and predicted the genre from its 8 similar games. Every figure here, including Iron Conflict's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.8M–6.5M
best case 9.6M (Mount & Blade II: Bannerlord)
Games like Iron Conflict

The middle of these games

≈ 4.8M–6.5M copies

≈ $58.9M–$98.4M after Steam's cut

from ~147k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Mount & Blade II: Bannerlord at ≈ 7.3M–11.9M copies, ≈ $101.0M–$271.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 52k reviews in their first month; the spread ran 32k to 200k.
The genre you'd be entering
Your set
Your set clusters on War (6 of 8) and FPS (4 of 8).
The winners
Winners here lead with War, priced around $45. The breakout hits carry Medieval + Open World + RPG; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mount & Blade II: Bannerlord
2022
Est. copies
≈ 7.3M–11.9M
2.0x vs typical
SteamSpy 10M–20M
Est. revenue
$101.0M–$271.6M after Steam's cut $183.7M–$417.9M before the cut
$49.99
296k reviews
Very Positive
MedievalStrategy
Total War: WARHAMMER III
2022
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$60.5M–$162.7M after Steam's cut $110.0M–$250.2M before the cut
$59.99
148k reviews
Mostly Positive
StrategyTurn-Based Strategy
Warhammer 40,000: Darktide
2022
Est. copies
≈ 3.4M–5.6M
SteamSpy 2M–5M
Est. revenue
$37.6M–$101.1M after Steam's cut $68.4M–$155.6M before the cut
$39.99
138k reviews
Mostly Positive
HorrorTeam-Based
Heroes & Generals
2016
Est. copies
≈ 5.9M–9.6M
SteamSpy 10M–20M
Est. revenue
Free
Free
142k reviews
Mixed
Free to PlayWorld War II
Hell Let Loose
2021
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$51.0M–$137.1M after Steam's cut $92.7M–$210.9M before the cut
$49.99
150k reviews
Very Positive
ShooterRealistic
Squad
2020
Est. copies
≈ 6.0M–9.8M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$66.2M–$178.0M after Steam's cut $120.4M–$273.9M before the cut
$39.99
243k reviews
Very Positive
MilitaryRealistic
World of Warships
2017
Est. copies
≈ 5.4M–8.7M
SteamSpy 20M–50M
Est. revenue
Free
Free
156k reviews
Mostly Positive
Free to PlayNaval Combat
BattleBit Remastered
2023
Est. copies
≈ 3.6M–5.9M
SteamSpy 5M–10M
Est. revenue
$15.0M–$40.2M after Steam's cut $27.2M–$61.9M before the cut
$14.99
146k reviews
Very Positive
FPSMultiplayer

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