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How many copies did BloodRayne 2: Terminal Cut sell?

Estimated copies sold
≈ 30k–49k
$125k–$337k after Steam's cut $228k–$518k before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BloodRayne 2: Terminal Cut out and predicted the genre from its 8 similar games. Every figure here, including BloodRayne 2: Terminal Cut's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 37k–71k
best case 1.5M (Bayonetta)
Games like BloodRayne 2: Terminal Cut

The middle of these games

≈ 37k–71k copies

≈ $191k–$611k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Bayonetta at ≈ 1.1M–1.8M copies, ≈ $6.1M–$16.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Hack and Slash (5 of 8) and Female Protagonist (3 of 8).
The winners
Winners here lead with Female Protagonist + Hack and Slash, priced around $20. The breakout hits carry Singleplayer; a typical game here doesn't.
The era
The games you compared span 2007 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bayonetta
2017
Est. copies
≈ 1.1M–1.8M
31x vs typical
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before the cut
$19.99
32k reviews
Very Positive
ActionFemale Protagonist
The Dishwasher: Vampire Smile
2017
Est. copies
≈ 65k–105k
1.8x vs typical
SteamSpy 50k–100k
Est. revenue
$177k–$477k after Steam's cut $323k–$734k before the cut
$9.99
2k reviews
Overwhelmingly Positive
ActionIndie
Vampire: The Masquerade - Bloodlines
2007
Est. copies
≈ 970k–1.6M
14x vs typical
SteamSpy 500k–1M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.1M before the cut
$19.99
15k reviews
Very Positive
RPGVampire
Devil May Cry 4 Special Edition
2015
Est. copies
≈ 1.1M–1.8M
21x vs typical
SteamSpy 1M–2M
Est. revenue
$7.5M–$20.2M after Steam's cut $13.6M–$31.0M before the cut
$24.99
22k reviews
Very Positive
ActionHack and Slash
ICEY
2016
Est. copies
≈ 1.2M–1.9M
26x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before the cut
$10.99
28k reviews
Very Positive
ActionFemale Protagonist
Evil West
2022
Est. copies
≈ 333k–541k
13x vs typical
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.3M after Steam's cut $8.3M–$18.9M before the cut
$49.99
13k reviews
Mostly Positive
WesternBeat 'em up
Onechanbara Z2: Chaos
2016
Est. copies
≈ 44k–72k
SteamSpy 20k–50k
Est. revenue
$485k–$1.3M after Steam's cut $882k–$2.0M before the cut
$39.99
1k reviews
Mostly Positive
ActionHack and Slash
Touhou ~Red Empress Devil.
2025
Est. copies
≈ 12k–19k
SteamSpy 50k–100k
Est. revenue
$29k–$78k after Steam's cut $53k–$120k before the cut
$8.99
475 reviews
Mostly Positive
Twin Stick ShooterTop-Down Shooter

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