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How many copies did The Dishwasher: Vampire Smile sell?

Estimated copies sold
≈ 65k–105k
$177k–$477k after Steam's cut $323k–$734k before the cut
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Dishwasher: Vampire Smile out and predicted the genre from its 8 similar games. Every figure here, including The Dishwasher: Vampire Smile's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.9M–9.3M
best case 27.2M (The Forest)
Games like The Dishwasher: Vampire Smile

The middle of these games

≈ 5.9M–9.3M copies

≈ $45.5M–$60.6M after Steam's cut

from ~145k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

No genre covers most of your similar games. The closest is First-Person (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 40k reviews in their first month; the spread ran 32k to 327k.
The genre you'd be entering
Your set
Your set clusters on First-Person (3 of 8) and Open World (3 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $20.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Binding of Isaac: Rebirth
2014
Est. copies
≈ 25.2M–41.0M
3.1x vs typical
SteamSpy 5M–10M
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$104.0M–$279.6M after Steam's cut $189.1M–$430.1M before the cut
$14.99
450k reviews
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Action RoguelikeRogue-like
Black Mesa
2020
Est. copies
≈ 3.6M–5.8M
SteamSpy 2M–5M
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$19.7M–$53.0M after Steam's cut $35.8M–$81.5M before the cut
$19.99
145k reviews
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Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
2.6x vs typical
SteamSpy 5M–10M
Est. revenue
$77.6M–$208.6M after Steam's cut $141.1M–$321.0M before the cut
$29.99
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DwarfCo-op
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2013
Est. copies
≈ 8.7M–14.2M
SteamSpy 2M–5M
Est. revenue
$36.0M–$96.9M after Steam's cut $65.5M–$149.1M before the cut
$14.99
138k reviews
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HorrorFirst-Person
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
2.8x vs typical
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
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SurvivalZombies
The Forest
2018
Est. copies
≈ 20.7M–33.6M
4.7x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
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Open World Survival CraftSurvival
Slime Rancher
2017
Est. copies
≈ 5.4M–8.8M
SteamSpy 2M–5M
Est. revenue
$29.6M–$79.7M after Steam's cut $53.9M–$122.6M before the cut
$19.99
157k reviews
Overwhelmingly Positive
CuteExploration
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2019
Est. copies
≈ 9.1M–14.9M
2.2x vs typical
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore

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