Sign in
wishvane

How many copies did Ragnar's Chinese Memory Game sell?

Estimated copies sold
≈ 843–1k
$1k–$4k after Steam's cut $3k–$6k before the cut
from 34 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ragnar's Chinese Memory Game out and predicted the genre from its 8 similar games. Every figure here, including Ragnar's Chinese Memory Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 627–3k
best case 17k (Evolution Board Game)
Games like Ragnar's Chinese Memory Game

The middle of these games

≈ 627–3k copies

≈ $781–$30k after Steam's cut

from ~29 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Evolution Board Game at ≈ 13k–21k copies, ≈ $53k–$144k after Steam's cut.

What it took to get here
About half the games that made it here had over 9 reviews in their first month; the spread ran 3 to 45.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Board Game (6 of 8) and Card Game (6 of 8).
The winners
Winners here lead with Board Game + Tabletop, priced around $15.
The era
The games you compared span 2018 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Routemania
2022
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$579–$2k after Steam's cut $1k–$2k before the cut
$4.99
17 reviews
Positive
StrategyBoard Game
Good puzzle: Castles
2020
Est. copies
≈ 422–685
SteamSpy under 20k
Est. revenue
$347–$932 after Steam's cut $631–$1k before the cut
$2.99
17 reviews
Positive
CasualEducation
Evolution Board Game
2019
Est. copies
≈ 13k–21k
16x vs typical
SteamSpy under 20k
Est. revenue
$53k–$144k after Steam's cut $97k–$221k before the cut
$14.99
450 reviews
Very Positive
Board GameTabletop
Tabletop Creator Pro
2023
Est. copies
≈ 4k–6k
5.0x vs typical
SteamSpy under 20k
Est. revenue
$59k–$158k after Steam's cut $107k–$243k before the cut
$59.00
146 reviews
Mostly Positive
TabletopBoard Game
Comrades and Barons: Solitaire of Bloody 1919
2018
Est. copies
≈ 1k–2k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$17k before the cut
$9.99
49 reviews
Positive
SolitaireWorld War I
Good puzzle
2020
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$449–$1k after Steam's cut $816–$2k before the cut
$2.99
22 reviews
Mostly Positive
EducationTrading Card Game
Travelin' - Across Europe
2024
Est. copies
≈ 496–806
SteamSpy under 20k
Est. revenue
$135–$363 after Steam's cut $246–$559 before the cut
$0.99
20 reviews
Positive
CasualCard Game
Rush for the Ages
2023
Est. copies
≈ 893–1k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$5.99
36 reviews
Positive
Strategy4X

Sizing up your own game? See what its genre can realistically do before you build it.