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How many copies did Rush for the Ages sell?

Estimated copies sold
≈ 893–1k
$1k–$4k after Steam's cut $3k–$6k before the cut
from 36 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rush for the Ages out and predicted the genre from its 8 similar games. Every figure here, including Rush for the Ages's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–2.3M
best case 4.8M (Tabletop Simulator)
Games like Rush for the Ages

The middle of these games

≈ 16k–2.3M copies

≈ $49k–$7.7M after Steam's cut

from ~15k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Tabletop Simulator at ≈ 3.6M–5.9M copies, ≈ $19.9M–$53.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 261 reviews in their first month; the spread ran 1 to 5k.
The genre you'd be entering
Your set
Your set clusters on Card Game (8 of 8) and Board Game (5 of 8).
The winners
Winners here lead with Tabletop + Board Game, priced around $20.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Tabletop Simulator
2015
Est. copies
≈ 3.6M–5.9M
5.1x vs typical
SteamSpy 2M–5M
Est. revenue
$19.9M–$53.6M after Steam's cut $36.2M–$82.4M before the cut
$19.99
74k reviews
Overwhelmingly Positive
TabletopBoard Game
Hexarchy
2023
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$224k–$601k after Steam's cut $407k–$925k before the cut
$19.99
2k reviews
Very Positive
Turn-BasedCard Game
GWENT: The Witcher Card Game
2020
Est. copies
≈ 687k–1.1M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
Free to PlayStrategy
WitchHand
2024
Est. copies
≈ 16k–26k
SteamSpy 20k–50k
Est. revenue
$52k–$140k after Steam's cut $95k–$215k before the cut
$11.99
636 reviews
Very Positive
StrategyManagement
UNO
2017
Est. copies
≈ 1.9M–3.0M
3.7x vs typical
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
100% Orange Juice
2014
Est. copies
≈ 1.7M–2.7M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before the cut
$6.99
30k reviews
Very Positive
AnimeBoard Game
Isle of the Crown
2021
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$20–$55 after Steam's cut $37–$84 before the cut
$2.99
1 reviews
1 user reviews
Early AccessCasual
Haulin' Oats
2025
Est. copies
≈ 223–363
SteamSpy under 20k
Est. revenue
$613–$2k after Steam's cut $1k–$3k before the cut
$9.99
9 reviews
9 user reviews
ComedyStylized

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