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How many copies did Dark Deity sell?

Estimated copies sold
≈ 77k–125k
$527k–$1.4M after Steam's cut $959k–$2.2M before the cut
from 3k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dark Deity out and predicted the genre from its 8 similar games. Every figure here, including Dark Deity's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 442k–481k
best case 791k (Marvel's Midnight Suns)
Games like Dark Deity

The middle of these games

≈ 442k–481k copies

≈ $4.0M–$8.4M after Steam's cut

from ~15k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Marvel's Midnight Suns at ≈ 603k–980k copies, ≈ $9.9M–$26.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 2k to 8k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Strategy (8 of 8) and Tactical (6 of 8).
The winners
Winners here lead with Superhero + Turn-Based Tactics, priced around $60. The breakout hits carry Superhero + Deckbuilding + Card Game; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Marvel's Midnight Suns
2022
Est. copies
≈ 603k–980k
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$9.9M–$26.7M after Steam's cut $18.1M–$41.1M before the cut
$59.99
24k reviews
Very Positive
SuperheroTurn-Based Tactics
The Banner Saga
2014
Est. copies
≈ 893k–1.5M
SteamSpy 500k–1M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before the cut
$24.99
16k reviews
Very Positive
RPGTurn-Based
Warhammer 40,000: Chaos Gate - Daemonhunters
2022
Est. copies
≈ 365k–593k
SteamSpy 2M–5M
Est. revenue
$4.5M–$12.1M after Steam's cut $8.2M–$18.7M before the cut
$44.99
15k reviews
Mostly Positive
Warhammer 40KTurn-Based Strategy
Songs of Conquest
2024
Est. copies
≈ 335k–545k
SteamSpy 1M–2M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before the cut
$29.99
14k reviews
Very Positive
Local MultiplayerTurn-Based Tactics
The Last Spell
2023
Est. copies
≈ 338k–550k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.3M after Steam's cut $4.2M–$9.6M before the cut
$24.99
14k reviews
Very Positive
StrategySingleplayer
Jagged Alliance 3
2023
Est. copies
≈ 367k–597k
SteamSpy 200k–500k
Est. revenue
$4.5M–$12.2M after Steam's cut $8.3M–$18.8M before the cut
$44.99
15k reviews
Very Positive
Tactical Breach Wizards
2024
Est. copies
≈ 301k–489k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$19.99
12k reviews
Overwhelmingly Positive
Symphony of War: The Nephilim Saga
2022
Est. copies
≈ 366k–594k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.4M after Steam's cut $3.7M–$8.3M before the cut
$19.99
15k reviews
Very Positive
Tactical RPGRPG

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