Sign in
wishvane

How big is First Session?

Estimated owners
≈ 2k–4k
from 89 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left First Session out and predicted the genre from its 8 similar games. Every figure here, including First Session's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.2M–4.5M
best case 8.4M (DARK SOULS™ II: Scholar of the First Sin)
Games like First Session

The middle of these games

≈ 3.2M–4.5M copies

≈ $33.8M–$41.8M after Steam's cut

from ~76k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: DARK SOULS™ II: Scholar of the First Sin at ≈ 6.4M–10.4M copies, ≈ $70.7M–$190.0M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Dark (3 of 8).
The winners
Winners here lead with Souls-like + Dark Fantasy, priced around $40.
The era
None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Getting Over It with Bennett Foddy
2017
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.8M before the cut
$7.99
82k reviews
Very Positive
DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.4M–10.4M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$70.7M–$190.0M after Steam's cut $128.5M–$292.3M before the cut
$39.99
132k reviews
Very Positive
Souls-likeDark Fantasy
SOMA
2015
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.7M after Steam's cut $38.4M–$87.3M before the cut
$29.99
52k reviews
Overwhelmingly Positive
INSIDE
2016
Est. copies
≈ 3.1M–5.1M
SteamSpy 2M–5M
Est. revenue
$21.6M–$58.2M after Steam's cut $39.4M–$89.5M before the cut
$24.99
76k reviews
Overwhelmingly Positive
2.5DPuzzle-Platformer
Firewatch
2016
Est. copies
≈ 4.1M–6.7M
SteamSpy 2M–5M
Est. revenue
$22.7M–$61.1M after Steam's cut $41.3M–$93.9M before the cut
$19.99
99k reviews
Very Positive
AdventureAtmospheric
Hellblade: Senua's Sacrifice
2017
Est. copies
≈ 2.6M–4.3M
SteamSpy 2M–5M
Est. revenue
$21.7M–$58.3M after Steam's cut $39.5M–$89.8M before the cut
$29.99
76k reviews
Very Positive
AtmosphericPsychological
What Remains of Edith Finch
2017
Est. copies
≈ 1.8M–2.9M
SteamSpy 500k–1M
Est. revenue
$10.0M–$26.8M after Steam's cut $18.1M–$41.2M before the cut
$19.99
53k reviews
Overwhelmingly Positive
Story RichAtmospheric
A Plague Tale: Innocence
2019
Est. copies
≈ 2.1M–3.3M
SteamSpy 1M–2M
Est. revenue
$22.6M–$60.8M after Steam's cut $41.1M–$93.6M before the cut
$39.99
71k reviews
Very Positive
Story RichAdventure

Sizing up your own game? See what its genre can realistically do before you build it.