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How many copies did Getting Over It with Bennett Foddy sell?

Estimated copies sold
≈ 2.8M–4.6M
$6.2M–$16.7M after Steam's cut $11.3M–$25.8M before the cut
from 82k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Getting Over It with Bennett Foddy out and predicted the genre from its 8 similar games. Every figure here, including Getting Over It with Bennett Foddy's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14.4M–42.0M
best case 98.8M (Tom Clancy's Rainbow Six Siege)
Games like Getting Over It with Bennett Foddy

The middle of these games

≈ 14.4M–42.0M copies

≈ $85.0M–$556.2M after Steam's cut

from ~539k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Co-op (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Tom Clancy's Rainbow Six Siege at ≈ 75.3M–122.4M copies.

The genre you'd be entering
Your set
Your set clusters on Co-op (3 of 8) and Shooter (3 of 8).
The winners
Winners here lead with FPS + Tactical.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
Bloons TD 6
2018
Est. copies
≈ 12.0M–19.5M
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before the cut
$13.99
394k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 75.3M–122.4M
2.9x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
1.5M reviews
Very Positive
FPSPvP
Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
Wallpaper Engine
2018
Est. copies
≈ 30.8M–50.0M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
SCP: Secret Laboratory
2017
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≈ 8.0M–13.1M
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Helltaker
2020
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≈ 3.2M–5.2M
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128k reviews
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Free to PlayCute
HELLDIVERS™ 2
2024
Est. copies
≈ 28.7M–46.7M
2.2x vs typical
SteamSpy 20M–50M
Est. revenue
$315.9M–$849.4M after Steam's cut $574.4M–$1306.8M before the cut
$39.99
1.2M reviews
Mostly Positive
Online Co-OpPvE

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