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How many copies did Billy Saves the World sell?

Estimated copies sold
≈ 298–484
$655–$2k after Steam's cut $1k–$3k before the cut
from 12 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Billy Saves the World out and predicted the genre from its 8 similar games. Every figure here, including Billy Saves the World's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 194k–426k
best case 689k (Blasphemous 2)
Games like Billy Saves the World

The middle of these games

≈ 194k–426k copies

≈ $1.4M–$2.9M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Blasphemous 2 at ≈ 525k–853k copies, ≈ $5.5M–$14.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 5k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (6 of 8) and Side Scroller (4 of 8).
The winners
Winners here lead with Combat + Fantasy, priced around $38.
The era
The games you compared span 2012 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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