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How big is Space Travel Idle?

Estimated owners
≈ 13k–22k
from 539 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Space Travel Idle out and predicted the genre from its 8 similar games. Every figure here, including Space Travel Idle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.2M–2.2M
best case 8.2M (Slay the Spire)
Games like Space Travel Idle

The middle of these games

≈ 1.2M–2.2M copies

≈ $6.0M–$18.8M after Steam's cut

from ~51k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Card Battler (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 596 to 17k.
The genre you'd be entering
Your set
Your set clusters on Card Battler (3 of 8) and Card Game (3 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25.
The era
The games you compared span 2019 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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4.3x vs typical
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too small to compare
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Sizing up your own game? See what its genre can realistically do before you build it.