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How many copies did Tantal sell?

Estimated copies sold
≈ 471–766
$128–$345 after Steam's cut $233–$531 before the cut
from 19 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tantal out and predicted the genre from its 8 similar games. Every figure here, including Tantal's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–28k
best case 76k (Intergalactic Bubbles)
Games like Tantal

The middle of these games

≈ 2k–28k copies

≈ $4k–$26k after Steam's cut

from ~87 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Intergalactic Bubbles at ≈ 58k–95k copies, ≈ $32k–$86k after Steam's cut.

What it took to get here
About half the games that made it here had over 16 reviews in their first month; the spread ran 1 to 38.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Arcade (8 of 8) and Puzzle (8 of 8).
The winners
Winners here lead with Puzzle + Arcade, priced around $2.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Intergalactic Bubbles
2015
Est. copies
≈ 58k–95k
14x vs typical
SteamSpy 200k–500k
Est. revenue
$32k–$86k after Steam's cut $58k–$132k before the cut
$1.99
1k reviews
Mostly Positive
CasualIndie
Murtop
2023
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before the cut
$4.99
89 reviews
Very Positive
ActionArcade
Deep Under the Sky
2014
Est. copies
≈ 3k–5k
SteamSpy 100k–200k
Est. revenue
$9k–$24k after Steam's cut $17k–$38k before the cut
$9.99
59 reviews
Mixed
ArcadePhysics
Marble Mayhem: Fragile Ball
2015
Est. copies
≈ 55k–89k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$30k–$80k after Steam's cut $54k–$124k before the cut
$1.99
1k reviews
Mixed
CasualIndie
Snake Classic
2018
Est. copies
≈ 10k–16k
3.7x vs typical
SteamSpy 50k–100k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$1.99
321 reviews
Mostly Positive
CasualIndie
Neon Rider Classic
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$917–$2k after Steam's cut $2k–$4k before the cut
$2.99
45 reviews
Mostly Positive
CyberpunkRacing
Frick, Inc.
2020
Est. copies
≈ 2k–3k
SteamSpy 50k–100k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$3.99
85 reviews
Mostly Positive
CasualSimulation
Gangsta Magic
2020
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$4.99
43 reviews
Mostly Positive
AdventureAction

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