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How many copies did Gangsta Magic sell?

Estimated copies sold
≈ 1k–2k
$1k–$4k after Steam's cut $3k–$6k before the cut
from 43 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gangsta Magic out and predicted the genre from its 8 similar games. Every figure here, including Gangsta Magic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 822–2k
best case 9k (Petal Crash)
Games like Gangsta Magic

The middle of these games

≈ 822–2k copies

≈ $1k–$2k after Steam's cut

from ~41 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Petal Crash at ≈ 7k–12k copies, ≈ $20k–$53k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 16 reviews in their first month; the spread ran 13 to 102.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Arcade (6 of 8).
The winners
Winners here lead with Puzzle + Arcade, priced around $9. The breakout hits carry Female Protagonist + Psychological Horror + Souls-like; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Reflection of Mine
2017
Est. copies
≈ 9k–14k
6.1x vs typical
SteamSpy 50k–100k
Est. revenue
$21k–$57k after Steam's cut $38k–$87k before the cut
$8.99
248 reviews
Very Positive
Psychological HorrorPuzzle-Platformer
Tantal
2020
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
$128–$345 after Steam's cut $233–$531 before the cut
$0.99
19 reviews
Positive
CasualAdventure
Hero Puzzle
2020
Est. copies
≈ 2k–3k
2.0x vs typical
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$1.99
80 reviews
Mixed
CasualAdventure
Sly Slime
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$665–$2k after Steam's cut $1k–$3k before the cut
$1.99
49 reviews
Positive
CasualPuzzle
Neon
2021
Est. copies
≈ 2k–3k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$4.99
69 reviews
Very Positive
CasualAction
Fill all
2020
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$653–$2k after Steam's cut $1k–$3k before the cut
$2.99
32 reviews
Positive
CasualIndie
Rotatex 2
2021
Est. copies
≈ 570–927
SteamSpy 20k–50k
Est. revenue
$782–$2k after Steam's cut $1k–$3k before the cut
$4.99
23 reviews
Positive
Petal Crash
2020
Est. copies
≈ 7k–12k
7.2x vs typical
SteamSpy under 20k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before the cut
$9.99
291 reviews
Very Positive
IndiePuzzle

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