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How many copies did Consequence sell?

Estimated copies sold
≈ 124–202
$170–$459 after Steam's cut $309–$706 before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Consequence out and predicted the genre from its 8 similar games. Every figure here, including Consequence's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 53k–214k
best case 1.5M (STEINS;GATE)
Games like Consequence

The middle of these games

≈ 53k–214k copies

≈ $277k–$1.5M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: STEINS;GATE at ≈ 1.1M–1.8M copies, ≈ $9.2M–$24.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 394 reviews in their first month; the spread ran 25 to 837.
The genre you'd be entering
Your set
Your set clusters on Time Travel (8 of 8) and Story Rich (5 of 8).
The winners
Winners here lead with Visual Novel + Story Rich, priced around $30.
The era
The games you compared span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

STEINS;GATE
2016
Est. copies
≈ 1.1M–1.8M
8.4x vs typical
SteamSpy 500k–1M
Est. revenue
$9.2M–$24.8M after Steam's cut $16.7M–$38.1M before the cut
$29.99
27k reviews
Overwhelmingly Positive
5D Chess With Multiverse Time Travel
2020
Est. copies
≈ 222k–361k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$733k–$2.0M after Steam's cut $1.3M–$3.0M before the cut
$11.99
9k reviews
Overwhelmingly Positive
ChessTime Travel
The Sexy Brutale
2017
Est. copies
≈ 143k–233k
SteamSpy 100k–200k
Est. revenue
$788k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$19.99
4k reviews
Very Positive
PuzzleMystery
What Lies in the Multiverse
2022
Est. copies
≈ 18k–29k
SteamSpy 50k–100k
Est. revenue
$74k–$199k after Steam's cut $135k–$306k before the cut
$14.99
724 reviews
Very Positive
Puzzle-PlatformerTime Manipulation
START AGAIN: a prologue
2021
Est. copies
≈ 17k–27k
SteamSpy 100k–200k
Est. revenue
$51k–$136k after Steam's cut $92k–$210k before the cut
$10.99
676 reviews
Overwhelmingly Positive
Time TravelStory Rich
GNOSIA
2022
Est. copies
≈ 127k–206k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$873k–$2.3M after Steam's cut $1.6M–$3.6M before the cut
$24.99
5k reviews
Very Positive
Visual NovelAnime
No Time
2019
Est. copies
≈ 63k–103k
SteamSpy 20k–50k
Est. revenue
$227k–$609k after Steam's cut $412k–$937k before the cut
$12.99
2k reviews
Overwhelmingly Positive
Time TravelTime Manipulation
STEINS;GATE ELITE
2019
Est. copies
≈ 48k–79k
SteamSpy 20k–50k
Est. revenue
Free
Free
2k reviews
Very Positive
Visual NovelAnime

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