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How big is RollerBaller?

Estimated owners
≈ 2k
from 62 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left RollerBaller out and predicted the genre from its 8 similar games. Every figure here, including RollerBaller's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 352k–705k
best case 9.9M (Forza Horizon 4)
Games like RollerBaller

The middle of these games

≈ 352k–705k copies

≈ $2.3M–$5.6M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Forza Horizon 4 at ≈ 7.5M–12.2M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 2k to 42k.
The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Driving (7 of 8).
The winners
Winners here lead with Racing + Open World, priced around $60. The breakout hits carry Realistic + Multiplayer + Adventure; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Forza Horizon 5
2021
Est. copies
≈ 6.9M–11.3M
22x vs typical
SteamSpy 5M–10M
Est. revenue
$114.2M–$307.2M after Steam's cut $207.7M–$472.6M before the cut
$59.99
279k reviews
Very Positive
RacingOpen World
Forza Horizon 4
2021
Est. copies
≈ 7.5M–12.2M
24x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
303k reviews
Very Positive
RacingOpen World
Burnout Paradise: The Ultimate Box
2009
Est. copies
≈ 852k–1.4M
SteamSpy 500k–1M
Est. revenue
Free
Free
13k reviews
Very Positive
RacingOpen World
Test Drive Unlimited Solar Crown
2024
Est. copies
≈ 302k–490k
SteamSpy 100k–200k
Est. revenue
$4.1M–$11.2M after Steam's cut $7.5M–$17.2M before the cut
$49.99
12k reviews
Mostly Negative
RacingOpen World
Zombie Driver HD
2012
Est. copies
≈ 257k–418k
SteamSpy 200k–500k
Est. revenue
$706k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$9.99
4k reviews
Very Positive
ZombiesRacing
NIGHT-RUNNERS™ PROLOGUE
2024
Est. copies
≈ 556k–904k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
22k reviews
Very Positive
Racing1990's
JDM: Japanese Drift Master
2025
Est. copies
≈ 150k–244k
SteamSpy 50k–100k
Est. revenue
$1.4M–$3.9M after Steam's cut $2.6M–$6.0M before the cut
$34.99
6k reviews
Mostly Positive
RacingSimulation
CarX Street
2024
Est. copies
≈ 479k–779k
1.5x vs typical
SteamSpy 200k–500k
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$19.99
19k reviews
Mostly Positive
RacingOpen World

Sizing up your own game? See what its genre can realistically do before you build it.