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How many copies did Chionophile sell?

Estimated copies sold
≈ 5k–9k
$1k–$4k after Steam's cut $3k–$6k before the cut
from 212 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chionophile out and predicted the genre from its 8 similar games. Every figure here, including Chionophile's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 155k–235k
best case 421k (Yume Nikki)
Games like Chionophile

The middle of these games

≈ 155k–235k copies

≈ $452k–$1.4M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Yume Nikki at ≈ 320k–521k copies.

What it took to get here
About half the games that made it here had over 633 reviews in their first month; the spread ran 411 to 2k.
The genre you'd be entering
Your set
Your set clusters on Walking Simulator (6 of 8) and Exploration (5 of 8).
The winners
Winners here lead with RPGMaker + Psychological Horror.
The era
The games you compared span 2012 to 2025, and 2 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Female ProtagonistThriller
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2.0x vs typical
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Mixed
First-PersonExperimental

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