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How many copies did ChronoTecture: The Eprologue sell?

Estimated copies sold
≈ 25–40
$69–$182 after Steam's cut $125–$280 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ChronoTecture: The Eprologue out and predicted the genre from its 8 similar games. Every figure here, including ChronoTecture: The Eprologue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 481–7.0M
best case 31.7M (Cyberpunk 2077)
Games like ChronoTecture: The Eprologue

The middle of these games

≈ 481–7.0M copies

≈ $1k–$106.8M after Steam's cut

from ~92 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Cyberpunk 2077 at ≈ 24.2M–39.3M copies, ≈ $399.0M–$1072.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 10 reviews in their first month; the spread ran 1 to 326k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Precision Platformer (6 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $60.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Cyberpunk 2077
2020
Est. copies
≈ 24.2M–39.3M
10659x vs typical
SteamSpy 20M–50M
Est. revenue
$399.0M–$1072.8M after Steam's cut $725.5M–$1650.4M before the cut
$59.99
975k reviews
Very Positive
CyberpunkOpen World
Fallout 4
2015
Est. copies
≈ 20.9M–34.0M
4680x vs typical
SteamSpy 10M–20M
Est. revenue
$114.9M–$308.8M after Steam's cut $208.9M–$475.1M before the cut
$19.99
428k reviews
Very Positive
Open WorldPost-apocalyptic
Skotos
2021
Est. copies
≈ 670–1k
SteamSpy 50k–100k
Est. revenue
Free
Free
27 reviews
Mixed
Precision Platformer3D Platformer
Hot Lava
2019
Est. copies
≈ 177k–288k
67x vs typical
SteamSpy 200k–500k
Est. revenue
$975k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
6k reviews
Very Positive
Precision Platformer3D Platformer
Escape from Naraka
2021
Est. copies
≈ 4k–6k
1.7x vs typical
SteamSpy under 20k
Est. revenue
$16k–$43k after Steam's cut $29k–$66k before the cut
$14.99
156 reviews
Mostly Positive
3D PlatformerParkour
Neonwall
2018
Est. copies
≈ 456–741
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
15 reviews
Positive
Inhibit
2023
Est. copies
≈ 99–161
SteamSpy under 20k
Est. revenue
$163–$439 after Steam's cut $297–$675 before the cut
$5.99
4 reviews
4 user reviews
RocketJump
2024
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$34–$91 after Steam's cut $62–$140 before the cut
$4.99
1 reviews
1 user reviews
ExplorationPrecision Platformer

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