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How many copies did Samurai Slaughter House sell?

Estimated copies sold
≈ 1k–2k
$12k–$32k after Steam's cut $22k–$49k before the cut
from 58 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Samurai Slaughter House out and predicted the genre from its 8 similar games. Every figure here, including Samurai Slaughter House's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8k–98k
best case 149k (Hellsplit: Arena)
Games like Samurai Slaughter House

The middle of these games

≈ 8k–98k copies

≈ $48k–$925k after Steam's cut

from ~926 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Hellsplit: Arena at ≈ 114k–185k copies, ≈ $783k–$2.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 88 reviews in their first month; the spread ran 48 to 2k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on VR (8 of 8) and Swordplay (6 of 8).
The winners
Winners here lead with VR + Gore, priced around $25.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Vanishing Realms™
2019
Est. copies
≈ 74k–121k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$408k–$1.1M after Steam's cut $741k–$1.7M before the cut
$19.99
3k reviews
Very Positive
VRSwordplay
Legendary Tales
2024
Est. copies
≈ 75k–122k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$826k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$39.99
3k reviews
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VROnline Co-Op
Hellsplit: Arena
2019
Est. copies
≈ 114k–185k
4.3x vs typical
SteamSpy 200k–500k
Est. revenue
$783k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$24.99
4k reviews
Very Positive
VRAction
Swordsman VR
2020
Est. copies
≈ 17k–28k
SteamSpy 50k–100k
Est. revenue
$96k–$257k after Steam's cut $174k–$396k before the cut
$19.99
702 reviews
Mixed
VRAction
The Morrigan
2020
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$29k–$77k after Steam's cut $52k–$118k before the cut
$13.99
300 reviews
Very Positive
VRAdventure
Grimlord
2024
Est. copies
≈ 28k–46k
SteamSpy 20k–50k
Est. revenue
$235k–$632k after Steam's cut $427k–$972k before the cut
$29.99
1k reviews
Mostly Positive
Barbaria
2023
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before the cut
$19.99
139 reviews
Very Positive
VRHack and Slash
Sword Reverie
2022
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$18k–$48k after Steam's cut $33k–$74k before the cut
$19.99
132 reviews
Mixed
ActionVR

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