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How many copies did Henchman Story sell?

Estimated copies sold
≈ 8k–12k
$31k–$84k after Steam's cut $57k–$130k before the cut
from 307 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Henchman Story out and predicted the genre from its 8 similar games. Every figure here, including Henchman Story's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 28k–79k
best case 127k (Stray Gods: The Roleplaying Musical)
Games like Henchman Story

The middle of these games

≈ 28k–79k copies

≈ $222k–$425k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Stray Gods: The Roleplaying Musical at ≈ 97k–157k copies, ≈ $799k–$2.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 290 reviews in their first month; the spread ran 21 to 1k.
The genre you'd be entering
Your set
Your set clusters on Visual Novel (5 of 8) and Choices Matter (4 of 8).
The winners
Winners here lead with Interactive Fiction + Story Rich, priced around $30.
The era
The games you compared span 2019 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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