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How many copies did Osteoblasts sell?

Estimated copies sold
≈ 4k–7k
$9k–$25k after Steam's cut $17k–$39k before the cut
from 173 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Osteoblasts out and predicted the genre from its 8 similar games. Every figure here, including Osteoblasts's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–1.9M
best case 9.3M (Divinity: Original Sin 2 - Definitive Edition)
Games like Osteoblasts

The middle of these games

≈ 1.3M–1.9M copies

≈ $9.7M–$22.0M after Steam's cut

from ~33k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Turn-Based Combat (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Divinity: Original Sin 2 - Definitive Edition at ≈ 7.1M–11.5M copies, ≈ $87.4M–$235.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 10k reviews in their first month; the spread ran 9k to 19k.
The genre you'd be entering
Your set
Your set clusters on Turn-Based Combat (4 of 8) and Story Rich (3 of 8).
The winners
Winners here lead with Tactical RPG + Turn-Based Strategy, priced around $45. The breakout hits carry Tactical RPG + CRPG + Exploration; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Divinity: Original Sin 2 - Definitive Edition
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≈ 7.1M–11.5M
6.3x vs typical
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Divinity: Original Sin - Enhanced Edition
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≈ 1.6M–2.6M
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RPGTurn-Based

Sizing up your own game? See what its genre can realistically do before you build it.