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How many copies did The Serpent Rogue sell?

Estimated copies sold
≈ 8k–13k
$49k–$133k after Steam's cut $90k–$204k before the cut
from 329 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Serpent Rogue out and predicted the genre from its 8 similar games. Every figure here, including The Serpent Rogue's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 938k–1.3M
best case 10.3M (Sons Of The Forest)
Games like The Serpent Rogue

The middle of these games

≈ 938k–1.3M copies

≈ $10.9M–$20.1M after Steam's cut

from ~31k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Sons Of The Forest at ≈ 7.9M–12.8M copies, ≈ $65.0M–$174.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 57k reviews in their first month; the spread ran 6k to 178k.
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Survival (6 of 8).
The winners
Winners here lead with Open World, priced around $30. The breakout hits carry Open World + Base-Building; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Days Gone
2021
Est. copies
≈ 2.9M–4.7M
3.8x vs typical
SteamSpy 2M–5M
Est. revenue
$31.8M–$85.5M after Steam's cut $57.8M–$131.5M before the cut
$39.99
117k reviews
Very Positive
Open WorldZombies
Green Hell
2019
Est. copies
≈ 2.9M–4.7M
3.3x vs typical
SteamSpy 2M–5M
Est. revenue
$22.5M–$60.4M after Steam's cut $40.9M–$92.9M before the cut
$27.99
101k reviews
Very Positive
Open World Survival CraftSurvival
Schedule I
2025
Est. copies
≈ 7.8M–12.7M
10x vs typical
SteamSpy 10M–20M
Est. revenue
$42.9M–$115.2M after Steam's cut $77.9M–$177.3M before the cut
$19.99
314k reviews
Overwhelmingly Positive
Sons Of The Forest
2024
Est. copies
≈ 7.9M–12.8M
10x vs typical
SteamSpy 10M–20M
Est. revenue
$65.0M–$174.9M after Steam's cut $118.2M–$269.0M before the cut
$29.99
318k reviews
Very Positive
SurvivalOpen World
Creativerse
2017
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$7.3M–$19.5M after Steam's cut $13.2M–$30.0M before the cut
$24.99
31k reviews
Mostly Positive
ExplorationSandbox
V Rising
2024
Est. copies
≈ 3.4M–5.5M
4.5x vs typical
SteamSpy 5M–10M
Est. revenue
$32.6M–$87.8M after Steam's cut $59.4M–$135.0M before the cut
$34.99
137k reviews
Very Positive
SurvivalOpen World
Soulmask
2026
Est. copies
≈ 551k–896k
SteamSpy 200k–500k
Est. revenue
$4.5M–$12.2M after Steam's cut $8.3M–$18.8M before the cut
$29.99
22k reviews
Mostly Positive
Early AccessSurvival
Far Cry® 6
2023
Est. copies
≈ 878k–1.4M
SteamSpy 500k–1M
Est. revenue
$14.5M–$38.9M after Steam's cut $26.3M–$59.9M before the cut
$59.99
35k reviews
Mostly Positive
Open WorldFPS

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