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wishvane

How big is Battle Arena VR?

Estimated owners
≈ 1k–2k
from 55 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Battle Arena VR out and predicted the genre from its 8 similar games. Every figure here, including Battle Arena VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–6k
best case 9k (Cyberpunk SFX)
Games like Battle Arena VR

The middle of these games

≈ 1k–6k copies

≈ $5k–$20k after Steam's cut

from ~92 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Shooter (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Cyberpunk SFX at ≈ 7k–11k copies, ≈ $19k–$51k after Steam's cut.

What it took to get here
About half the games that made it here had over 12 reviews in their first month; the spread ran 3 to 276.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Shooter (3 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Cyberpunk + Stealth, priced around $10.
The era
The games you compared span 2017 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

69 Ways to Kill a Zombie
2017
Est. copies
≈ 5k–8k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$4.99
141 reviews
Mixed
VRZombies
G.I. Joe: Operation Blackout
2020
Est. copies
≈ 3k–6k
SteamSpy under 20k
Est. revenue
Free
Free
137 reviews
Mixed
Third PersonThird-Person Shooter
J15 Jet Fighter VR (歼15舰载机)
2018
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$11k after Steam's cut $7k–$16k before the cut
$9.99
47 reviews
Mixed
ActionSimulation
Guns & Fishes
2023
Est. copies
≈ 4k–7k
1.9x vs typical
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$1.99
176 reviews
Mixed
Early AccessQuick-Time Events
Cyberpunk SFX
2026
Est. copies
≈ 7k–11k
3.0x vs typical
SteamSpy under 20k
Est. revenue
$19k–$51k after Steam's cut $34k–$78k before the cut
$9.99
276 reviews
Mostly Positive
Early AccessAdventure
Aster Fpv Drone Simulator
2020
Est. copies
≈ 322–524
SteamSpy 500k–1M
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$19.99
13 reviews
Mixed
SimulationSports
READY AIM FIRE
2020
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
Free
Free
22 reviews
Mixed
Early AccessVR
Kindred Fates: Combat Arena
2021
Est. copies
≈ 967–2k
SteamSpy under 20k
Est. revenue
$12k–$32k after Steam's cut $22k–$50k before the cut
$44.99
39 reviews
Mixed
Creature Collector3D Fighter

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