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How many copies did Brain Break sell?

Estimated copies sold
≈ 4k–7k
$6k–$17k after Steam's cut $11k–$25k before the cut
from 181 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Brain Break out and predicted the genre from its 8 similar games. Every figure here, including Brain Break's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–90k
best case 1.0M (觅长生)
Games like Brain Break

The middle of these games

≈ 2k–90k copies

≈ $5k–$395k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Puzzle (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: 觅长生 at ≈ 792k–1.3M copies, ≈ $3.3M–$8.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 906 reviews in their first month; the spread ran 5 to 17k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (3 of 8) and Martial Arts (2 of 8).
The winners
Winners here lead with Open World + Martial Arts, priced around $15.
The era
The games you compared span 2019 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

觅长生
2023
Est. copies
≈ 792k–1.3M
18x vs typical
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$14.99
32k reviews
Very Positive
RPGOpen World
Pixel Starships
2023
Est. copies
≈ 74k–121k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Mostly Positive
Sci-fiSpace
Multiverse Loot Hunter
2025
Est. copies
≈ 66k–108k
1.5x vs typical
SteamSpy 50k–100k
Est. revenue
$218k–$587k after Steam's cut $397k–$903k before the cut
$11.99
3k reviews
Very Positive
Creature CollectorRPG
巅峰骑士团
2019
Est. copies
≈ 37k–60k
SteamSpy 200k–500k
Est. revenue
$61k–$164k after Steam's cut $111k–$252k before the cut
$5.99
1k reviews
Very Positive
ActionRPG
Mysterious House
2021
Est. copies
≈ 645–1k
SteamSpy under 20k
Est. revenue
$885–$2k after Steam's cut $2k–$4k before the cut
$4.99
26 reviews
Mostly Positive
Side ScrollerSokoban
英雄群侠传II
2019
Est. copies
≈ 64k–103k
SteamSpy 100k–200k
Est. revenue
$210k–$564k after Steam's cut $381k–$868k before the cut
$11.99
2k reviews
Very Positive
Turn-Based TacticsTactical RPG
LadderClimbing
2024
Est. copies
≈ 149–242
SteamSpy under 20k
Est. revenue
$123–$330 after Steam's cut $223–$507 before the cut
$2.99
6 reviews
6 user reviews
Puzzle-PlatformerPuzzle
Meet me at NooN
2022
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before the cut
$9.99
73 reviews
Very Positive
PuzzleGrid-Based Movement

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