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How big is The Life and Suffering of Sir Brante — Chapter 1&2?

Estimated owners
≈ 51k–82k
from 2k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Life and Suffering of Sir Brante — Chapter 1&2 out and predicted the genre from its 8 similar games. Every figure here, including The Life and Suffering of Sir Brante — Chapter 1&2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k
best case 384k (Suzerain)
Games like The Life and Suffering of Sir Brante — Chapter 1&2

The middle of these games

≈ 1k copies

≈ $6k–$7k after Steam's cut

from ~45 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Suzerain at ≈ 292k–475k copies, ≈ $1.6M–$4.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 113 reviews in their first month; the spread ran 6 to 856.
The genre you'd be entering
Your set
Your set clusters on Interactive Fiction (7 of 8) and Choose Your Own Adventure (6 of 8).
The winners
Winners here lead with Choices Matter + Interactive Fiction, priced around $12.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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AdventureChoose Your Own Adventure
Six Ages: Ride Like the Wind
2019
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≈ 14k–23k
11x vs typical
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Choices MatterInteractive Fiction
Agarta
2022
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≈ 13k–21k
12x vs typical
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$11k–$29k after Steam's cut $19k–$44k before the cut
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523 reviews
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Choose Your Own AdventureInteractive Fiction
Lords of Infinity
2023
Est. copies
≈ 5k–9k
4.8x vs typical
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$18k–$47k after Steam's cut $32k–$73k before the cut
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216 reviews
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CasualRPG
Suzerain
2020
Est. copies
≈ 292k–475k
262x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.7M before the cut
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Very Positive
Visual NovelChoose Your Own Adventure
The Advisor - Episode 1: Royal Pain
2021
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≈ 15k–24k
13x vs typical
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$12k–$33k after Steam's cut $22k–$51k before the cut
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Choose Your Own AdventureRPG
At Eve’s Wake Definitive Edition
2021
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≈ 1k–2k
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$3k–$8k after Steam's cut $6k–$13k before the cut
$9.99
45 reviews
Positive

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