Sign in
wishvane

How many copies did On Key Up: A Game for Keyboards sell?

Estimated copies sold
≈ 248–403
$272–$732 after Steam's cut $495–$1k before the cut
from 10 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left On Key Up: A Game for Keyboards out and predicted the genre from its 8 similar games. Every figure here, including On Key Up: A Game for Keyboards's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 130k–487k
best case 1.4M (Surgeon Simulator)
Games like On Key Up: A Game for Keyboards

The middle of these games

≈ 130k–487k copies

≈ $259k–$2.1M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Surgeon Simulator at ≈ 1.1M–1.7M copies, ≈ $2.9M–$7.9M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Puzzle (6 of 8) and Typing (5 of 8).
The winners
Winners here lead with Simulation + Physics, priced around $10.
The era
The games you compared span 2013 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Her Story
2015
Est. copies
≈ 507k–824k
2.9x vs typical
SteamSpy 1M–2M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.8M before the cut
$9.99
10k reviews
Very Positive
InvestigationTyping
Type:Rider
2013
Est. copies
≈ 107k–174k
SteamSpy 50k–100k
Est. revenue
$147k–$396k after Steam's cut $268k–$609k before the cut
$4.99
2k reviews
Mostly Positive
CasualPlatformer
Party Quiz
2026
Est. copies
≈ 40k–66k
SteamSpy 50k–100k
Est. revenue
$133k–$359k after Steam's cut $243k–$552k before the cut
$11.99
2k reviews
Very Positive
Early AccessCasual
Duskers
2016
Est. copies
≈ 116k–189k
SteamSpy 100k–200k
Est. revenue
$639k–$1.7M after Steam's cut $1.2M–$2.6M before the cut
$19.99
3k reviews
Very Positive
ExplorationTyping
Surgeon Simulator
2013
Est. copies
≈ 1.1M–1.7M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$9.99
17k reviews
Very Positive
SimulationFunny
Progressbar95
2020
Est. copies
≈ 90k–147k
SteamSpy 200k–500k
Est. revenue
$124k–$333k after Steam's cut $225k–$513k before the cut
$4.99
4k reviews
Overwhelmingly Positive
CasualArcade
while True: learn()
2019
Est. copies
≈ 235k–382k
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$841k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
keyg: the last prison
2018
Est. copies
≈ 4k–7k
too small to compare
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$24k before the cut
$4.99
140 reviews
Very Positive
IndiePuzzle

Sizing up your own game? See what its genre can realistically do before you build it.