wishvane
How many copies did Reality Break sell?
Estimated copies sold
≈ 17k–28k
$118k–$316k net $214k–$486k gross
from 713 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Reality Break out and predicted the genre from its 8 similar games. Every figure here, including Reality Break's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 67k–85k
best case 308k (Anomaly Agent)
The Action Roguelike lane

A solid, mid-sized genre: most sell around 82k copies, with a few that break out far above.

A typical game
≈ 82k copies
≈ $346k after Steam's cut
from ~2k reviews
Best case
≈ 308k copies
Anomaly Agent · ≈ $1.4M after Steam's cut
from 10k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Action Roguelike + 2D Platformer, priced around $12.
  • The breakout hits carry 2D Platformer + Side Scroller + Hack and Slash; a typical game here doesn't.
  • 5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
  • A typical game here lands in Gold ($250k–$1M before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2024
Est. copies
≈ 235k–381k
4.0x vs typical
SteamSpy 200k–500k
Est. revenue
$774k–$2.1M net $1.4M–$3.2M gross
$11.99
10k reviews
Very Positive
Action Roguelike2D Platformer +6
2024
Est. copies
≈ 63k–102k
SteamSpy 100k–200k
Est. revenue
$121k–$325k net $220k–$500k gross
$6.99
3k reviews
Very Positive
FlightShooter +6
2016
Est. copies
≈ 66k–108k
SteamSpy 20k–50k
Est. revenue
$274k–$737k net $498k–$1.1M gross
$14.99
2k reviews
Mixed
IndieAdventure +6
2024
Est. copies
≈ 44k–71k
SteamSpy 200k–500k
Est. revenue
$120k–$322k net $217k–$495k gross
$9.99
2k reviews
Very Positive
Early Access2D +6
2023
Est. copies
≈ 92k–149k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$379k–$1.0M net $689k–$1.6M gross
$14.99
4k reviews
Mixed
ActionTower Defense +6
2024
Est. copies
≈ 38k–62k
SteamSpy 100k–200k
Est. revenue
$187k–$504k net $341k–$775k gross
$17.99
2k reviews
Mostly Positive
Action RoguelikeOnline Co-Op +6
2023
Est. copies
≈ 62k–102k
SteamSpy 200k–500k
Est. revenue
$86k–$230k net $156k–$355k gross
$4.99
3k reviews
Very Positive
Action RoguelikeBullet Hell +6
2024
Est. copies
≈ 59k–96k
SteamSpy 100k–200k
Est. revenue
$487k–$1.3M net $885k–$2.0M gross
$29.99
2k reviews
Mostly Positive
SpaceRPG +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples