wishvane
How many copies did ENDLESS Dungeon™ - Definitive Edition sell?
Estimated copies sold
≈ 92k–149k
$379k–$1.0M net $689k–$1.6M gross
from 4k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ENDLESS Dungeon™ - Definitive Edition out and predicted the genre from its 8 similar games. Every figure here, including ENDLESS Dungeon™ - Definitive Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 416k–633k
best case 2.5M (Minion Masters)
The Singleplayer lane

A solid, mid-sized genre: most sell around 490k copies, with a few that break out far above.

A typical game
≈ 490k copies
≈ $2.4M after Steam's cut
from ~14k reviews
Best case
≈ 2.5M copies
Minion Masters
from 65k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 4 are breakout hits far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Singleplayer + Post-apocalyptic, priced around $19.
  • The breakout hits carry Free to Play + Base-Building + PvE; a typical game here doesn't.
  • The games you compared span 2015 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2023
Est. copies
≈ 323k–525k
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M net $4.0M–$9.2M gross
$24.99
13k reviews
Very Positive
StrategySingleplayer +6
2022
Est. copies
≈ 519k–843k
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M net $4.7M–$10.6M gross
$17.99
22k reviews
Very Positive
SingleplayerPost-apocalyptic +6
2015
Est. copies
≈ 1.1M–1.7M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
23k reviews
Very Positive
Free to PlayStrategy +6
2015
Est. copies
≈ 655k–1.1M
SteamSpy 500k–1M
Est. revenue
$899k–$2.4M net $1.6M–$3.7M gross
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing +6
2023
Est. copies
≈ 298k–484k
SteamSpy 500k–1M
Est. revenue
$573k–$1.5M net $1.0M–$2.4M gross
$6.99
12k reviews
Very Positive
Rogue-liteMining +6
2018
Est. copies
≈ 424k–689k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.7M net $3.2M–$7.2M gross
$14.99
14k reviews
Very Positive
WargameVikings +6
2019
Est. copies
≈ 1.9M–3.1M
4.8x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
65k reviews
Very Positive
PvETrading Card Game +6
2021
Est. copies
≈ 575k–934k
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M net $5.7M–$13.1M gross
$19.99
23k reviews
Mostly Positive
Open World Survival CraftOnline Co-Op +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples