wishvane
How many copies did Insect Swarm sell?
Estimated copies sold
≈ 63k–102k
$121k–$325k net $220k–$500k gross
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Insect Swarm out and predicted the genre from its 8 similar games. Every figure here, including Insect Swarm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–36k
best case 123k (Sky Force Reloaded)
The Shoot 'Em Up lane

A niche genre: modest ceilings, most sell around 27k copies, so plan for a small audience.

A typical game
≈ 27k copies
≈ $108k after Steam's cut
from ~613 reviews
Best case
≈ 123k copies
Sky Force Reloaded · ≈ $475k after Steam's cut
from 3k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Shoot 'Em Up + Arcade, priced around $10.
  • The breakout hits carry Local Co-Op + Top-Down Shooter + Top-Down; a typical game here doesn't.
  • The games you compared span 2013 to 2024, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Gold ($250k–$1M). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2021
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$51k–$138k net $93k–$212k gross
$19.99
376 reviews
Very Positive
ActionShoot 'Em Up +6
2017
Est. copies
≈ 94k–152k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$257k–$692k net $468k–$1.1M gross
$9.99
3k reviews
Very Positive
Shoot 'Em UpArcade +6
2024
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$87k–$235k net $159k–$361k gross
$15.99
828 reviews
Overwhelmingly Positive
Shoot 'Em UpShooter +6
2017
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$19k–$52k net $35k–$80k gross
$4.99
410 reviews
Very Positive
Bullet HellShoot 'Em Up +6
2013
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$59k–$158k net $107k–$243k gross
$4.99
823 reviews
Very Positive
ActionIndie +6
2015
Est. copies
≈ 28k–46k
SteamSpy 100k–200k
Est. revenue
$23k–$63k net $43k–$97k gross
$2.99
613 reviews
Mostly Positive
Bullet HellShoot 'Em Up +6
2014
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$59k–$159k net $108k–$245k gross
$7.99
518 reviews
Very Positive
Bullet HellShoot 'Em Up +6
2022
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$85k–$229k net $155k–$352k gross
$14.99
860 reviews
Mostly Positive
SimulationSingleplayer +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples