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How many copies did Legendary Hoplite sell?

Estimated copies sold
≈ 9k–15k
$39k–$105k after Steam's cut $71k–$162k before the cut
from 383 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Legendary Hoplite out and predicted the genre from its 8 similar games. Every figure here, including Legendary Hoplite's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.5M–5.6M
best case 29.6M (Don't Starve Together)
Games like Legendary Hoplite

The middle of these games

≈ 4.5M–5.6M copies

≈ $32.8M–$54.4M after Steam's cut

from ~147k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Rogue-lite (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Don't Starve Together at ≈ 22.6M–36.7M copies, ≈ $93.0M–$250.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 34k reviews in their first month; the spread ran 20k to 63k.
The genre you'd be entering
Your set
Your set clusters on Rogue-lite (4 of 8) and Action Roguelike (3 of 8).
The winners
Winners here lead with Survival + Open World Survival Craft, priced around $15. The breakout hits carry Survival + Open World Survival Craft + Open World; a typical game here doesn't.
The era
The games you compared span 2016 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
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SteamSpy 5M–10M
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Cult of the Lamb
2022
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≈ 3.2M–5.2M
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Base-BuildingCute
Enter the Gungeon
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Est. copies
≈ 3.7M–6.1M
SteamSpy 2M–5M
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$15.4M–$41.4M after Steam's cut $28.0M–$63.6M before the cut
$14.99
90k reviews
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Bullet HellAction Roguelike
Don't Starve Together
2016
Est. copies
≈ 22.6M–36.7M
3.7x vs typical
SteamSpy 10M–20M
Est. revenue
$93.0M–$250.0M after Steam's cut $169.0M–$384.6M before the cut
$14.99
542k reviews
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SurvivalOpen World Survival Craft
Inscryption
2021
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≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.3M after Steam's cut $36.7M–$83.5M before the cut
$19.99
148k reviews
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Card BattlerCard Game
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
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$19.99
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Dead Cells
2018
Est. copies
≈ 5.6M–9.0M
SteamSpy 5M–10M
Est. revenue
$38.2M–$102.8M after Steam's cut $69.5M–$158.2M before the cut
$24.99
183k reviews
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AdventureAction Roguelike
Warhammer: Vermintide 2
2018
Est. copies
≈ 4.5M–7.3M
SteamSpy 2M–5M
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$36.9M–$99.3M after Steam's cut $67.2M–$152.8M before the cut
$29.99
147k reviews
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Sizing up your own game? See what its genre can realistically do before you build it.