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How many copies did Warhammer: Vermintide 2 sell?

Estimated copies sold
≈ 4.5M–7.3M
$36.9M–$99.3M after Steam's cut $67.2M–$152.8M before the cut
from 147k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warhammer: Vermintide 2 out and predicted the genre from its 8 similar games. Every figure here, including Warhammer: Vermintide 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.7M–5.1M
best case 4.8M (Total War: WARHAMMER III)
Games like Warhammer: Vermintide 2

The middle of these games

≈ 4.7M–5.1M copies

≈ $90.5M–$119.3M after Steam's cut

from ~138k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Games Workshop (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Total War: WARHAMMER III at ≈ 3.7M–6.0M copies, ≈ $60.5M–$162.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 32k reviews in their first month; the spread ran 10k to 49k.
The genre you'd be entering
Your set
Your set clusters on Games Workshop (4 of 8) and RTS (4 of 8).
The winners
Winners here lead with Turn-Based Strategy + Grand Strategy, priced around $60.
The era
The games you compared span 2015 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Total War: WARHAMMER II
2017
Est. copies
≈ 4.2M–6.8M
SteamSpy 5M–10M
Est. revenue
$68.9M–$185.3M after Steam's cut $125.3M–$285.1M before the cut
$59.99
121k reviews
Very Positive
StrategyFantasy
Total War: WARHAMMER III
2022
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$60.5M–$162.7M after Steam's cut $110.0M–$250.2M before the cut
$59.99
148k reviews
Mostly Positive
StrategyTurn-Based Strategy
Total War: WARHAMMER
2016
Est. copies
≈ 2.2M–3.5M
too small to compare
SteamSpy 1M–2M
Est. revenue
$35.9M–$96.5M after Steam's cut $65.3M–$148.5M before the cut
$59.99
52k reviews
Mostly Positive
StrategyFantasy
Warhammer: End Times - Vermintide
2015
Est. copies
≈ 1.0M–1.7M
too small to compare
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.2M after Steam's cut $15.7M–$35.7M before the cut
$29.99
21k reviews
Mostly Positive
ActionOnline Co-Op
Warhammer 40,000: Darktide
2022
Est. copies
≈ 3.4M–5.6M
SteamSpy 2M–5M
Est. revenue
$37.6M–$101.1M after Steam's cut $68.4M–$155.6M before the cut
$39.99
138k reviews
Mostly Positive
HorrorTeam-Based
Warhammer 40,000: Rogue Trader
2023
Est. copies
≈ 1.2M–1.9M
too small to compare
SteamSpy 10M–20M
Est. revenue
$16.2M–$43.6M after Steam's cut $29.5M–$67.0M before the cut
$49.99
48k reviews
Very Positive
Character CustomizationCinematic
Warhammer: Chaosbane
2019
Est. copies
≈ 186k–303k
too small to compare
SteamSpy 500k–1M
Est. revenue
$1.5M–$4.1M after Steam's cut $2.8M–$6.4M before the cut
$29.99
6k reviews
Mixed
SingleplayerPvE
Battlefleet Gothic: Armada (Classic)
2016
Est. copies
≈ 252k–409k
too small to compare
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$14.99
6k reviews
Mixed
StrategyWarhammer 40K

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