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How many copies did Lords of the Fallen sell?

Estimated copies sold
≈ 1.4M–2.2M
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before the cut
from 56k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lords of the Fallen out and predicted the genre from its 8 similar games. Every figure here, including Lords of the Fallen's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 709k–2.9M
best case 6.0M (God of War)
Games like Lords of the Fallen

The middle of these games

≈ 709k–2.9M copies

≈ $14.1M–$73.2M after Steam's cut

from ~63k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: God of War at ≈ 4.6M–7.4M copies, ≈ $62.8M–$168.8M after Steam's cut.

What it took to get here
About half the games that made it here had over 20k reviews in their first month; the spread ran 2k to 36k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (5 of 8) and Open World (5 of 8).
The winners
Winners here lead with Story Rich + Mythology, priced around $50.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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