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How many copies did Kena: Bridge of Spirits sell?

Estimated copies sold
≈ 435k–707k
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
from 18k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kena: Bridge of Spirits out and predicted the genre from its 8 similar games. Every figure here, including Kena: Bridge of Spirits's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.7M–22.3M
best case 39.3M (Black Myth: Wukong)
Games like Kena: Bridge of Spirits

The middle of these games

≈ 11.7M–22.3M copies

≈ $100.4M–$292.8M after Steam's cut

from ~394k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Souls-like (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Black Myth: Wukong at ≈ 30.0M–48.7M copies, ≈ $494.5M–$1329.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Souls-like (4 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60. The breakout hits carry Mythology + Action RPG + Combat; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

New World: Aeternum
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≈ 7.4M–12.0M
SteamSpy 50M–100M
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Hollow Knight
2017
Est. copies
≈ 19.2M–31.3M
SteamSpy 5M–10M
Est. revenue
$79.3M–$213.3M after Steam's cut $144.2M–$328.1M before the cut
$14.99
559k reviews
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Cuphead
2017
Est. copies
≈ 7.6M–12.3M
SteamSpy 5M–10M
Est. revenue
$41.7M–$112.1M after Steam's cut $75.8M–$172.5M before the cut
$19.99
220k reviews
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DifficultCartoon
Black Myth: Wukong
2024
Est. copies
≈ 30.0M–48.7M
3.1x vs typical
SteamSpy 50M–100M
Est. revenue
$494.5M–$1329.5M after Steam's cut $899.1M–$2045.4M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Bloons TD 6
2018
Est. copies
≈ 12.0M–19.5M
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before the cut
$13.99
394k reviews
Overwhelmingly Positive
Tower DefenseStrategy
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
Monster Hunter: World
2018
Est. copies
≈ 15.7M–25.5M
SteamSpy 10M–20M
Est. revenue
$129.4M–$347.8M after Steam's cut $235.2M–$535.1M before the cut
$29.99
516k reviews
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Sekiro™: Shadows Die Twice - GOTY Edition
2019
Est. copies
≈ 10.2M–16.6M
SteamSpy 10M–20M
Est. revenue
$168.6M–$453.2M after Steam's cut $306.5M–$697.3M before the cut
$59.99
355k reviews
Overwhelmingly Positive
Souls-likeDifficult

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