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wishvane

How many copies did Rowfall sell?

Estimated copies sold
≈ 25–40
$20–$55 after Steam's cut $37–$84 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rowfall out and predicted the genre from its 8 similar games. Every figure here, including Rowfall's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k
best case 16k (Orbox C)
Games like Rowfall

The middle of these games

≈ 2k copies

≈ $2k–$4k after Steam's cut

from ~60 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Orbox C at ≈ 12k–19k copies, ≈ $16k–$44k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 26 reviews in their first month; the spread ran 22 to 42.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Match 3 (7 of 8).
The winners
Winners here lead with Puzzle, priced around $5. The breakout hits carry Minimalist + Abstract + Logic; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mixolumia
2020
Est. copies
≈ 7k–11k
4.8x vs typical
SteamSpy under 20k
Est. revenue
$19k–$52k after Steam's cut $35k–$80k before the cut
$9.99
284 reviews
Very Positive
CasualPuzzle
Threes!
2024
Est. copies
≈ 2k
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $5k–$10k before the cut
$5.99
61 reviews
Very Positive
PuzzleMatch 3
Dissembler
2018
Est. copies
≈ 4k–6k
2.0x vs typical
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$4.99
117 reviews
Very Positive
IndieLogic
Hanoi Puzzles: Solid Match
2020
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$2.99
57 reviews
Very Positive
PuzzleMatch 3
Kenshō
2018
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$3.99
58 reviews
Very Positive
CasualIndie
Orbox C
2016
Est. copies
≈ 12k–19k
4.8x vs typical
SteamSpy 100k–200k
Est. revenue
$16k–$44k after Steam's cut $30k–$67k before the cut
$4.99
285 reviews
Very Positive
CasualAdventure
Milky Way Map
2018
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$505–$1k after Steam's cut $918–$2k before the cut
$0.99
61 reviews
Very Positive
CasualStrategy
Kombine
2016
Est. copies
≈ 6k–10k
2.5x vs typical
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$7k before the cut
$0.99
151 reviews
Mostly Positive
Puzzle2D

Sizing up your own game? See what its genre can realistically do before you build it.