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wishvane

How many copies did Dissembler sell?

Estimated copies sold
≈ 4k–6k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 117 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dissembler out and predicted the genre from its 8 similar games. Every figure here, including Dissembler's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 51k–54k
best case 571k (Hook)
Games like Dissembler

The middle of these games

≈ 51k–54k copies

≈ $80k–$125k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Hook at ≈ 435k–707k copies, ≈ $358k–$962k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 198 reviews in their first month; the spread ran 197 to 897.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and Logic (6 of 8).
The winners
Winners here lead with Puzzle, priced around $3. The breakout hits carry Singleplayer + Minimalist; a typical game here doesn't.
The era
The games you compared span 2014 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2016
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3.2x vs typical
SteamSpy 100k–200k
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CasualPuzzle
Hexcells
2014
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≈ 332k–539k
4.1x vs typical
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PuzzleLogic
LYNE
2014
Est. copies
≈ 462k–750k
5.7x vs typical
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Est. revenue
$380k–$1.0M after Steam's cut $690k–$1.6M before the cut
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PuzzleLogic
Hook
2015
Est. copies
≈ 435k–707k
6.1x vs typical
SteamSpy 200k–500k
Est. revenue
$358k–$962k after Steam's cut $651k–$1.5M before the cut
$2.99
9k reviews
Overwhelmingly Positive
CasualPuzzle
Hexologic
2018
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≈ 41k–67k
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$4.99
1k reviews
Overwhelmingly Positive
LogicPuzzle

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