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How many copies did Mixolumia sell?

Estimated copies sold
≈ 7k–11k
$19k–$52k after Steam's cut $35k–$80k before the cut
from 284 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Mixolumia out and predicted the genre from its 8 similar games. Every figure here, including Mixolumia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16k–32k
best case 606k (LYNE)
Games like Mixolumia

The middle of these games

≈ 16k–32k copies

≈ $25k–$52k after Steam's cut

from ~541 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: LYNE at ≈ 462k–750k copies, ≈ $380k–$1.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 108 reviews in their first month; the spread ran 58 to 120.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Arcade (6 of 8).
The winners
Winners here lead with Arcade + Experimental, priced around $5. The breakout hits carry Casual + Experimental; a typical game here doesn't.
The era
The games you compared span 2005 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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ArcadePuzzle

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