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How big is Cloud Climber?

Estimated owners
≈ 103k–167k
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cloud Climber out and predicted the genre from its 8 similar games. Every figure here, including Cloud Climber's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 356k–3.2M
best case 27.4M (Fallout 4)
Games like Cloud Climber

The middle of these games

≈ 356k–3.2M copies

≈ $4.0M–$31.9M after Steam's cut

from ~22k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Fallout 4 at ≈ 20.9M–34.0M copies, ≈ $114.9M–$308.8M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on First-Person (5 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Open World + Post-apocalyptic, priced around $20.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Paradise Lost
2021
Est. copies
≈ 62k–101k
SteamSpy 100k–200k
Est. revenue
$256k–$689k after Steam's cut $466k–$1.1M before the cut
$14.99
3k reviews
Mixed
UndergroundWalking Simulator
The Talos Principle 2
2023
Est. copies
≈ 331k–538k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$29.99
13k reviews
Very Positive
Fallout 4 VR
2017
Est. copies
≈ 301k–490k
SteamSpy 500k–1M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.0M–$20.6M before the cut
$59.99
9k reviews
Mixed
VROpen World
The Long Dark
2017
Est. copies
≈ 4.2M–6.9M
5.5x vs typical
SteamSpy 2M–5M
Est. revenue
$23.4M–$62.8M after Steam's cut $42.5M–$96.6M before the cut
$19.99
123k reviews
Very Positive
SurvivalOpen World Survival Craft
Fallout 4
2015
Est. copies
≈ 20.9M–34.0M
19x vs typical
SteamSpy 10M–20M
Est. revenue
$114.9M–$308.8M after Steam's cut $208.9M–$475.1M before the cut
$19.99
428k reviews
Very Positive
Open WorldPost-apocalyptic
Miscreated
2018
Est. copies
≈ 960k–1.6M
SteamSpy 200k–500k
Est. revenue
$7.9M–$21.3M after Steam's cut $14.4M–$32.8M before the cut
$29.99
32k reviews
Mixed
Open World Survival CraftSurvival
The Talos Principle
2014
Est. copies
≈ 1.8M–3.0M
SteamSpy 1M–2M
Est. revenue
$15.3M–$41.0M after Steam's cut $27.7M–$63.1M before the cut
$29.99
33k reviews
Overwhelmingly Positive
PuzzlePhilosophical
35MM
2016
Est. copies
≈ 181k–294k
SteamSpy 200k–500k
Est. revenue
$447k–$1.2M after Steam's cut $812k–$1.8M before the cut
$8.99
4k reviews
Mostly Positive

Sizing up your own game? See what its genre can realistically do before you build it.